Marvel Snap Cards

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Ant Man
Ongoing: If your side of this location is full, +4 Power.
Armor
Ongoing: Cards here can't be destroyed.
Blob
On Reveal: Merge cards from your deck into this until it gains 15 or more Power. Ongoing: Can't be moved.
Blue Marvel
Ongoing: Your other cards have +1 Power.
Caiera
Ongoing: Your 1 and 6-Cost cards can't be destroyed.
Captain America
Ongoing: Your other cards here have +1 Power.
Cerebro
Ongoing: Your highest-Power cards have +2 Power.
Colossus
Ongoing: Can't be destroyed, moved, or have its Power reduced.
Cosmo
Ongoing: On Reveal abilities won't happen here.
Darkhawk
Ongoing: +2 Power for each card in your opponent's deck.
Dazzler
Ongoing: +2 Power for each location that's full on your side.
Devil Dinosaur
Ongoing: +2 Power for each card in your hand.
Ebony Maw
You can't play this after turn 3. Ongoing: You can't play cards here.
Echo
After your opponent plays an Ongoing card here, remove its abilities.
Electro
On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn.
Enchantress
On Reveal: Remove the abilities from all Ongoing cards here.
Ghost
Ongoing: Your cards are always revealed last. (Their On Reveal abilities happen last.)
Goose
Ongoing: Nobody can play cards that cost 4, 5, or 6 here.
Howard the Duck
Ongoing: Tap this to see the top card of your deck.
Invisible Woman
Ongoing: Cards you play here are not revealed until the game ends.
Iron Man
Ongoing: Your total Power is doubled here.
Jean Grey
Ongoing: Players must play their first card here each turn. (if possible)
Ka-Zar
Ongoing: Your 1-Cost cards have +1 Power.
Klaw
Ongoing: The location to the right has +6 Power.
Knull
Ongoing: Has the combined Power of all cards destroyed this game.
Lizard
Ongoing: -4 Power if your opponent has 4 cards here.
Luke Cage
Ongoing: Your cards can't have their Power reduced.
Man-Thing
Ongoing: 1, 2, and 3-Cost cards here have -2 Power.
Mister Fantastic
Ongoing: Adjacent locations have +2 Power.
Mobius M. Mobius
Ongoing: Your Costs can't be increased. Your opponent's Costs can't be reduced.
Mojo
Ongoing: If both sides here are full, +6 Power.
Morbius
Ongoing: +2 Power for each time you discarded a card this game.
Ms. Marvel
Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +5 Power.
Mystique
On Reveal: If the last card you played has an Ongoing, copy its text. (if it's in play)
Namor
Ongoing: +5 Power if this is your only card here.
Omega Red
Ongoing: If you're winning here, +3 Power to other locations.
Onslaught
Ongoing: Double your other Ongoing effects here.
Orka
Ongoing: +5 Power if this is your only card here.
Patriot
Ongoing: Your cards with no abilities have +2 Power.
Professor X
Ongoing: Lock down this location. (Cards can't be added, removed, etc.)
Punisher
Ongoing: +1 Power for each enemy card here.
Quinjet
Ongoing: Cards that didn't start in your deck cost 1 less. (minimum 1)
Ravonna Renslayer
Ongoing: Your cards with 1 or less Power cost 1 less. (minimum 1)
Red Skull
Ongoing: Enemy cards here have +2 Power.
Rogue
On Reveal: Steal the text from an enemy Ongoing card here.
Ronan the Accuser
Ongoing: +2 Power for each card in your opponent's hand.
Sandman
On Reveal: Players can only play 1 card next turn.
Sauron
On Reveal: Remove the abilities from all Ongoing cards in your hand and deck.
Sera
Ongoing: Cards in your hand cost 1 less. (minimum 1)
Spectrum
On Reveal: Give your Ongoing cards +2 Power.
Strong Guy
Ongoing: +6 Power if your hand has 1 or fewer cards.
Super-Skrull
Ongoing: Has the Ongoing effects of all enemy cards.
Thanos
Starts in your opening hand and shuffles the six Infinity Stones into your deck.
The Living Tribunal
Ongoing: Split your total Power evenly among all locations.
Typhoid Mary
Ongoing: Your other cards have -1 Power.
U.S. Agent
Ongoing: 4, 5, and 6-Cost cards here have -3 Power.
Warpath
Ongoing: If any of your locations are empty, +5 Power.
Wong
Ongoing: Your On Reveal abilities here happen twice.
Zabu
On Reveal: Until the end of next turn, your 4-Cost cards cost 1 less.