This is my version of a LockJaw deck (after trying my LockDoom, LockDoom 2.0, LockLeech, then LockCheek decks) that is trying to maximise your win potential even if you are not getting Lockjaw in your hand during the game.
I literally use Quicksilver and Domino to make sure I have small energy cards from the beginning of the deck to use with my Lockjaw. Wasp is the third card you want to use on the Lockjaw emplacement.
The two Thor cards are your backup if you don't get Lockjaw and Dracula is your extra emplacement win insurance since you generally can know what minimum power he will become and opponents seem to have a hard time understanding how this card works and often underestimate its impact and potential power.
The best scenario for this deck is to play Lockjaw on one emplacement with either Wasp, Mjolnir, Quicksilver or Domino, the two Thors on another emplacement and Jubile and/or Dracula on the last emplacement. This way you pull your high-value, high-power cards thanks to Lockjaw and Jubilee and the ones that stay in your hand will be for Dracula to feed on.
What I also like to do is to play Lockjaw with 3 low-cost cards on my last turn to surprise opponents and juice them from those nice little cubes.
I used this deck to climb from level 20 to level 61 playing casually in less than two weeks so it does work well, you just need to know when your draw is rubbish (all 5 and/or 6-cost cards at first round for ex) or when the board's locations are ruining your gameplay (Attilan, Ego, Luke's Bar or Sanctum Sanctorium are defo calling for an escape) but most of the games, you'll find yourself bouncing back and surprising your opponents in a very fun and satisfying way.
Enjoy and feel free to ask questions, give recommendations and comment on it.