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On Reveal: Revive one of your discarded or destroyed 3-Cost cards here.
On Reveal: Add a card from your opponent's deck to their side of this location. If it has less Power, destroy it.
Ongoing: Your opponent's created cards cost 1 more. (maximum 6)
On Reveal: Move one of your other On Reveal cards here to the middle location. Its ability happens again.
On Reveal: Next turn, your cards are Moveable to this location.
On Reveal: Gain +2 Power for each other card you played this turn.
On Reveal: Set the Cost of EACH deck's top card to 1.
On Reveal: Copy the text of your deck's top card.
Activate: Next turn, you get +1 Energy.
Activate: Draw a created card from your deck.
Activate: Afflict an enemy card here with negative Power equal to this card's Power.
On Reveal: Steal 1 Power from each other card here.
On Reveal: Replace each other location with this one.
On Reveal: Replace your deck with your opponent's starting deck. Give those cards -1 Cost.
At the start of each turn (after drawing), +2 Power if your hand is full.
On Reveal: Give the leftmost card in your hand +2 Power. If it’s 5-Cost or more, -1 Cost too.
On Reveal: Add 2 members of the Guardians crew to your hand.
Ongoing: 3-Cost or less cards here have -2 Power.
When Discarded or Destroyed: Randomly split -7 Power among enemy cards.
Moveable once. Ongoing: Enemy cards here can't move.
When you discard a card, this gains +1 Power and Moveable next turn.
On Reveal: Banish the top card of your deck. Add 2 Rocks to your hand. Set their Power to the banished card’s Cost.
On Reveal: Give the leftmost card in your hand +2 Power and -1 Cost, then copy it.
Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +6 Power.
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