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When this moves, double its Power.
Ongoing: Cards you play here are not revealed until the game ends.
On Reveal: Draw all cards that cost 0 from your deck.
Ongoing: Players must play their first card here each turn. (if possible)
On Reveal: Move away all enemy cards played here this turn. (including unrevealed cards)
When an enemy card moves here, afflict it with -2 Power.
When this returns to your hand, +1 Power. Returns at the start of each turn.
Ongoing: Has the combined Power of all cards destroyed this game.
On Reveal: Destroy each card here with 3 or less Power.
On Reveal: Copy the enemy card(s) with the highest Power played this turn, but on your side.
Activate: After you play your next character, swap it with one from your deck.
Ongoing: Your cards can't have their Power reduced.
On Reveal: Discard your hand.
At the end of the game, this jumps from your deck to your lowest-Power location. (that isn't full)
On Reveal: Replace this location with 'Limbo'. Doesn't work after turn 5.
On Reveal: Move all enemy 3 and 4-Cost cards to this location.
On Reveal: Add a random 2-Cost card to your hand.
At the end of the game, move to a location that LOSES you the game. (if possible)
On Reveal: Add 2 Sentinel to your opponent's hand.
On Reveal: Your opponent draws 2 cards.
If a card moved last turn, this costs 1.
On Reveal: Copy the character that costs the least from your opponent's hand into your hand. Give it +2 Power.
On Reveal: Swap the Power and Cost of all cards in your deck.
Ongoing: Your Costs can't be increased. Your opponent's Costs can't be reduced.
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