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Cards (152)

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4
7
Game Start: Unlock the potential of your cards with no abilities.
4
10
You can only play this at locations where you are winning.
4
7
It's clobberin' time!
4
9
You can't play this at the right location. On Reveal: Add a -9 Power Void to the right location.
4
10
Ongoing: Your other cards here have -2 Power.
4
10
You can only play this at locations where you are winning.
4
6
On Reveal: Each player discards the lowest-Power card from their hand.
4
7
On Reveal: Copy the text of your deck's top card.
4
7
Activate: Discard a card from your hand.
4
7
On Reveal: Move an enemy card here one location to the right.
4
6
If a card moved last turn, this costs 1.
4
10
End of Turn: Destroy one of your cards here with less Power.
4
10
You can only play this at locations where you are winning.
4
6
On Reveal: Each player discards the lowest-Power card from their hand.
4
6
Each turn, the first card you play at another location reveals with +2 Power.
4
6
End of Turn: Add a DoomBot 2099 to a random location if you played (exactly) 1 card.
4
7
Ongoing: 3-Cost or less cards here have -2 Power.
4
7
It's clobberin' time!
4
6
On Reveal: All cards played next turn don't reveal until the game ends.
4
9
You can't play this at the right location. On Reveal: Add a -9 Power Void to the right location.
4
6
On Reveal: Add 3 random 6-Cost cards to your hand.
4
6
If a card moved last turn, this costs 1.
4
7
It's clobberin' time!
4
6
On Reveal: If you've spent all your Energy on previous turns, +2 Max Energy.
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