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Cards (2125)

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1
1
Ongoing: If your side of this location is full, +4 Power.
1
0
End of Turn: Gain +1 Power for each unspent Energy.
1
0
End of Turn: Gain +1 Power for each unspent Energy.
1
0
End of Turn: Gain +1 Power for each unspent Energy.
1
3
When this is Empowered, add Flames of the Faltine to your hand. (if in hand or in play)
3
5
When this is Empowered, gain an additional +2 Power. (if in hand, in deck, or in play)
3
5
When this is Empowered, gain an additional +2 Power. (if in hand, in deck, or in play)
4
7
Activate: Merge your lowest-Cost card here into this. Copy its text like it just revealed.
4
7
Activate: Merge your lowest-Cost card here into this. Copy its text like it just revealed.
4
6
Each turn, the first card you play at another location reveals with +2 Power.
4
6
Each turn, the first card you play at another location reveals with +2 Power.
5
9
Moveable
3
5
When this is Empowered, gain an additional +2 Power. (if in hand, in deck, or in play)
3
2
On Reveal: +2 Power for each other card you have here.
4
5
On Reveal: Pick a random character in your hand 3 times. Give +2 Power each time.
4
5
On Reveal: Pick a random character in your hand 3 times. Give +2 Power each time.
4
5
On Reveal: Bring back one of your discarded cards to this location.
4
8
On Reveal: Pull the lowest-Power card from your opponent's hand to their side of this location.
3
4
At the start of each turn, give all cards in your hand +1 Power if you’re winning here. Otherwise, move this to another location.
2
3
Activate: Destroy an enemy created card here.
2
1
Activate: Destroy the next card you play this turn to gain its Power.
2
3
On Reveal: Add a random 6-Cost card to your hand. Give it -2 Cost and -2 Power.
2
3
On Reveal: Add a random 6-Cost card to your hand. Give it -2 Cost and -2 Power.
2
3
On Reveal: Add a random 6-Cost card to your hand. Give it -2 Cost and -2 Power.
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