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Cards (2125)

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1
2
On Reveal: Give the top card of your deck +3 Power.
6
12
On Reveal: Move all enemy 3 and 4-Cost cards to this location.
6
11
Ongoing: +7 Power if this is your only card here.
6
20
If you played a card last turn, you can't play this.
4
10
End of Turn: Destroy one of your cards here with less Power.
4
6
On Reveal: Each player discards the lowest-Power card from their hand.
2
3
On Reveal: Afflict cards in your opponent's hand with -1 Power.
6
9
Ongoing: Split your total Power evenly among all locations.
4
1
At the end of the game, discard a card from your hand to gain its Power.
5
1
On Reveal: Add a 10-Power Tiger to another location.
1
2
After your opponent plays an Ongoing card here, remove its abilities.
1
1
When Destroyed: Return this to your hand with double the Power.
5
7
On Reveal: Destroy each card here with 3 or less Power.
6
0
On Reveal: Set this card’s Power equal to that of the last card you played. (if able)
2
3
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
2
3
On Reveal: Add another Sentinel to your hand.
3
5
On Reveal: Move an enemy 1 or 2-Cost card to this location.
1
1
On Reveal: Give each 4-Cost card in your deck -1 Cost.
1
1
Ongoing: Your created cards cost 1 less. (minimum 1)
5
7
Ongoing: +1 Power for each card in play afflicted with negative Power.
6
0
On Reveal: Set this card’s Power equal to that of the last card you played. (if able)
1
3
On Reveal: The last card you played moves here.
4
7
Activate: Discard a card from your hand.
8
12
Costs 1 less for each card destroyed this game.
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