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Cards (2125)

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2
3
On Reveal: Merge this into one of your cards here.
3
4
Ongoing: Players must play their first card here each turn. (if possible)
3
2
Ongoing: Your cards can't have their Power reduced.
8
12
Costs 1 less for each card destroyed this game.
6
0
On Reveal: Merge cards from your deck into this until it gains 13 or more Power.
2
6
On Reveal: Your opponent draws 2 cards.
2
3
Ongoing: Cards here can't be destroyed.
3
4
Moveable once. When this moves, replace its location with a random new one.
1
3
On Reveal: If your opponent played any cards here this turn, copy one of them into your hand.
4
3
On Reveal: If you play your next card at this location, double its Power.
3
4
On Reveal: Add the Muramasa Shard to your hand.
3
3
Ongoing: +6 Power if your hand has 1 or fewer cards.
1
0
End of Turn: Gain +1 Power for each unspent Energy.
1
3
When an enemy card moves here, afflict it with -2 Power.
2
4
On Reveal: Move to another location and pull an enemy card from here to there.
1
2
On Reveal: Give a card in your opponent's hand +1 Cost. (maximum 6)
4
6
End of Turn: Add a DoomBot 2099 to a random location if you played (exactly) 1 card.
3
5
When Destroyed: Return this to your hand. It costs 0.
1
1
Ongoing: Your created cards cost 1 less. (minimum 1)
1
1
Each turn your opponent doesn't play a card here, +2 Power. (except the turn you play this)
6
8
Ongoing: Your other Ongoing effects here apply an additional time.
1
3
Moveable once.
6
9
Costs 1 less for each of your created cards in play.
1
2
Starts in your opening hand.
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