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Cards (2125)

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1
2
On Reveal: Replace your deck with your opponent's starting deck. Give those cards -1 Cost.
3
2
Ongoing: Your cards can't have their Power reduced.
4
1
At the end of the game, discard a card from your hand to gain its Power.
2
4
Ongoing: Can't be destroyed, moved, or have its Power reduced.
4
5
On Reveal: Copy your hand.
1
0
End of Turn: Gain +1 Power for each unspent Energy.
5
4
Ongoing: +2 Power for each card in your hand.
3
5
Let's move, X-Men.
3
2
On Reveal: Give your other 3-Cost cards +2 Power.
1
1
Each turn your opponent doesn't play a card here, +2 Power. (except the turn you play this)
1
2
On Reveal: Banish the card that costs the least in your opponent's deck.
3
3
Ongoing: On Reveal abilities won't happen here.
2
3
On Reveal: Add another Sentinel to your hand.
2
3
On Reveal: Add 2 Sentinel to your opponent's hand.
2
5
On Reveal: Set the Power of all cards in your deck to 3.
2
1
End of Turn: You lose 1 Max Energy and this gains +3 Power.
3
5
On Reveal: Recruit a card that costs the least from your opponent's deck to your side of this location.
4
6
If a card moved last turn, this costs 1.
2
3
After you play a card here, +1 Power.
1
3
On Reveal: After you play your next card, move it one location to the left.
2
3
When Discarded: Add two copies of this that cost 0 to your hand.
3
5
When Destroyed: Return this to your hand. It costs 0.
4
5
On Reveal: If you don't play a card at this location next turn, +5 Power.
6
10
On Reveal: Move your other cards one location to the left.
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