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Marvel Snap Series 4

  • Cards
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  • Series
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Starter
Series 0 (Collection Level 1-14)
Recruit Season
Series 1 (Collection Level 18-214)
Series 2 (Collection Level 222-486)
Series 3 (Collection Level 486+)
Series 4
Series 5
Season Pass
Limited Time Event
Agony
After you play a card here, merge this into it.
Air-Walker
When Destroyed: Replace this with a 4-Cost card from your hand or deck.
Annihilus
On Reveal: Your cards with Power below 0 switch sides. Destroy those that can't.
Askani'son
Activate: Create a 1-Cost card at another location. Increase the Cost each time you're winning here as the turn starts.
Astral Projection
On Reveal: Copy the text of an On Reveal card in your hand.
Awesome Andy
Activate: Give one of your cards at each other location +2 Power.
Batroc the Leaper
When a card moves, follow it to gain +2 Power. (once per turn)
Beta Ray Bill
On Reveal: Shuffle Stormbreaker into your deck.
Black Knight
After you discard a card, add the Ebony Blade to your hand with that card's Power. (once per game)
Blob
On Reveal: Merge cards from your deck into this until it gains 13 or more Power.
Cannonball
On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
Chameleon
On Reveal: Copy the text of another card here you revealed this turn.
Cobra
Activate: Destroy an enemy created card here.
Corvus Glaive
On Reveal: Discard 2 cards from your hand to get +1 Max Energy.
Cull Obsidian
You can only play this where you have a 1-Cost card.
Daken
On Reveal: Add the Muramasa Shard to your hand.
Danger
Activate: Destroy an enemy card here with less Power.
Darkhawk
Ongoing: +2 Power for each card in your opponent's deck.
Deafening Chord
On Reveal: Remove the text of a 3-Cost or lower enemy character here.
Dragon Lord
On Reveal: Put a card from your hand here.
Elsa Bloodstone
Each card you play to fill your side of a location gains +2 Power.
Fan Fei
Activate: Give your other cards here +1 Power and move them to the right.
Fantasticar
Activate: Give your End of Turn cards +2 Power.
Fastball Special
On Reveal: Destroy your highest-Power card here to afflict an enemy card here with that much negative Power.
Firelord
On Reveal: Revive one of your discarded or destroyed 3-Cost cards here.
Gladiator
On Reveal: Add a card from your opponent's deck to their side of this location. If it has less Power, destroy it.
Gorgon
Ongoing: Your opponent's created cards cost 1 more. (maximum 6)
Grand Master
On Reveal: Move one of your other On Reveal cards here to the middle location. Its ability happens again.
Hellion
On Reveal: Next turn, your cards are Moveable to this location.
Hit-Monkey
On Reveal: Gain +2 Power for each other card you played this turn.
Hydro-Man
On Reveal: Set the Cost of EACH deck's top card to 1.
Ikari
You can only play this where an enemy is afflicted with negative Power.
Iron Lad
On Reveal: Copy the text of your deck's top card.
Jennifer Kale
Activate: Next turn, you get +1 Energy.
King Eitri
Activate: Draw a created card from your deck.
Lasher
Activate: Afflict an enemy card here with negative Power equal to this card's Power.
Laufey
On Reveal: Steal 1 Power from each other card here.
Legion
On Reveal: Replace each other location with this one.
Loki
On Reveal: Replace your deck with your opponent's starting deck. Give those cards -1 Cost.
Mad Thinker
At the start of each turn (after drawing), +2 Power if your hand is full.
Majestic Wingbeat
On Reveal: Give the leftmost card in your hand +2 Power. If it’s 5-Cost or more, -1 Cost too.
Major Victory
On Reveal: Add 2 members of the Guardians crew to your hand.
Man-Thing
Ongoing: 3-Cost or less cards here have -2 Power.
Marrow
When Discarded or Destroyed: Randomly split -7 Power among enemy cards.
Mercury
Moveable once. Ongoing: Enemy cards here can't move.
Miek
When you discard a card, this gains +1 Power and Moveable next turn.
Mole Man
On Reveal: Banish the top card of your deck. Add 2 Rocks to your hand. Set their Power to the banished card’s Cost.
Mother Askani
On Reveal: Give the leftmost card in your hand +2 Power and -1 Cost, then copy it.
Ms. Marvel
Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +6 Power.
Nicholas Scratch
After you play a skill, +1 Power.
Omega Sentinel
Activate: Afflict the highest-Power enemy card with -7 Power.
Ozymandias
Ongoing: Your Rocks have +3 Power.
Phastos
On Reveal: Give each card in your deck -1 Cost or +2 Power.
Phoenix Force
On Reveal: Revive one of your destroyed cards and merge this into it. It gains Moveable.
Pixie
On Reveal: Shuffle the base Costs of all cards in your deck that started there.
Ravonna Renslayer
Ongoing: Your cards with 1 or less Power cost 1 less. (minimum 1)
Red Shift
On Reveal: Discard the leftmost card in your hand to add a random card with the same Cost to your hand.
Sandstorm
On Reveal: Add 2 Rocks to your hand. Give them +1 Power for each of your front-Row characters.
Sasquatch
Costs 1 less for each card you played last turn.
Sebastian Shaw
When this is Empowered, gain an additional +2 Power. (if in hand, in deck, or in play)
Silver Surfer First Steps
End of Turn: If you're winning this location with an On Reveal card, copy its text.
Skaar
Costs 2 less for each of your cards that has 10 or more Power.
Starhawk
On Reveal: +1 Power to your cards at the left location if it's an odd turn, otherwise give to the right location.
Super-Adaptoid
On Reveal: Steal the text from an enemy Activate card here.
Supergiant
On Reveal: All cards played next turn don't reveal until the game ends.
Terrax the Tamer
On Reveal: For each location, shuffle a Rock into the losing player's deck.
The First Ghost Rider
On Reveal: Discard the lowest-Power card from your hand. Remove that card's Power from this.
The Hunger
On Reveal: Horde +3.
The Living Tribunal
Ongoing: Split your total Power evenly among all locations.
Topaz
After you play a card here, move it to the middle location.
Toxie Doxie
On Reveal: Give 2 characters in your hand +2 Power. You can't play them next turn.
Uncle Ben
When Destroyed: Replace this with Spider-Man.
Valentina
On Reveal: Add a random 6-Cost card to your hand. Give it -2 Cost and -2 Power.
Wade Wilson
When Destroyed: Replace this with a 1-Cost card from your hand or deck with +2 Power.
Web Sling
On Reveal: Next turn, one of your cards here is Moveable. (your choice)
Werewolf By Night
After you play a card, move there to gain +2 Power if it has an On Reveal.
Wild Child
Ongoing: +4 Power if you’ve discarded a card. +4 Power if one of your cards has been destroyed.
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
Zombie Giant-Man
On Reveal: Horde +2, then this gains Power equal to your Zombie Horde.
Zombie Power Man
End of Turn: If you're winning here, discard the leftmost card from your hand.
Zombie Sentry
On Reveal: Horde +1 for each of your cards at the right location.

Game Overview

MARVEL SNAP unleashes the complete MARVEL multiverse into a fast-paced, adrenaline-pumping, strategic, card battler. Assemble your team from a limitless dream roster of heroes and villains, collect endless styles of card backs, and experience superpowered play—all in just three minutes

Check it out at the official website

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