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Locations
Marvel Snap Locations
After you play a card here, destroy it to get +2 Energy next turn.
After turn 4, whoever is winning here draws 2 cards.
After you play a 3 or 4-Cost card, move it here.
If you only have one card here, it has +5 Power.
After turn 3, shuffle your hand into your deck. Draw 3 cards.
On turn 5, all cards must be played here.
After you play a card here, fill this location with copies of it.
Whoever has the
least Power here wins.
Whoever is winning this location gets +3 Power at the others.
Add a random 3-Cost card to each player's hand.
Add a Squirrel to each location.
After you play a card here, add a copy to your hand.
Fill this location with Rocks. Skip a turn to destroy your Rocks.
Cards that cost 1, 2, or 3 can't be played here.
Get a copy of a card in your opponent's hand.
Cards played here have a 25% chance to be destroyed.
Cards here are not revealed until the game ends.
After you play a card here,
destroy
it.
Replace both decks with 10 random cards.
On turn 5, cards cost 1 more.
Ego takes over and plays your cards for you.
Cards cost 1 less.
After turn 3, add a Rock to the losing player's side.
When a card moves here,
destroy it
.
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