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Marvel Snap Locations

After turn 3, transform all cards here into the Hulk.
After turn 5, all but your highest-Cost here are destroyed.
After turn 5, put a card from each player's hand here.
Add a random card with 10 or more Power to your hand.
End of Turn: Move one card to the Web for a random player.
After turn 4, destroy all cards controlled by the player losing here.
Draw a 1-Cost card from your deck.
Cards that cost 1 can't be played here.
Changes to card Power are doubled here.
After you play a card here this turn, banish the top card of your opponent's deck.
Cards here can't move.
Ongoing effects are disabled here.
Playing 2 cards here in a turn reveals them with +2 Power.
End of Turn: Cards here lose 1 Power.
When a card moves here, give it +2 Power.
On Reveal effects at this location repeat.
After turn 4, merge your cards here into a Symbiote.
On Reveal effects do not happen at this location.
Your next play here adds its Power to the top of your deck.
Add a random Activate card here for each player.
You can't play cards here after turn 4.
1-Cost cards here have +2 Power.
Draw 3 cards. Banish both decks.
After you play a card here, shuffle 3 rocks into your deck.
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