Zombie Scarlet Witch
After you play a card here, Horde +2.
Zabu
On Reveal: Give each 4-Cost card in your deck -1 Cost.
Wolverine
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
Wolverine
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
Wolfsbane
On Reveal: +2 Power for each other card you have here.
Wilson Fisk
Costs 3 if you have the highest Power among cards in play.
White Queen
On Reveal: Copy the card that costs the most from your opponent's hand into your hand.
White Queen
On Reveal: Copy the card that costs the most from your opponent's hand into your hand.
Weapon X Wolverine
After one of your other cards is destroyed, +1 Power. After every 3rd time, improve this effect by 1. (0/3)
Wave
On Reveal: All cards cost a maximum of 4 until the end of next turn.
Wasp
My secret power is that I get things done.
Vulture
When this card moves, +3 Power.
Viv Vision
At the start of each turn, give all cards in your hand +1 Power if you’re winning here. Otherwise, move this to another location.
Vision
Moveable
Viper
On Reveal: One of your other cards here with the lowest Power switches sides.
Venus
When your cards in play are Empowered, give those cards an additional +1 Power.
Venom
On Reveal: Destroy your other cards here. Add their Power to this card.
Uatu the Watcher
Game Start: You can see the unrevealed locations.
Thor
On Reveal: Shuffle Mjolnir into your deck.
Thor
On Reveal: Shuffle Mjolnir into your deck.
Thor
On Reveal: Shuffle Mjolnir into your deck.
The Infinaut
If you played a card last turn, you can't play this.
The Collector
When a card enters your hand from anywhere (except your deck), +1 Power.
Techno-Organic Virus
On Reveal: Infect your other cards here (replace their text). Copy this to your hand.
Taskmaster
On Reveal: Set this card’s Power equal to that of the last card you played. (if able)
Symbiote Spider-Man
Activate: Merge your lowest-Cost card here into this. Copy its text like it just revealed.
Surtur
After you play a card with 10 or more Power, this gains +2 Power.
Sunspot
End of Turn: Gain +1 Power for each unspent Energy.
Stryfe
Objective: Play 3 On Reveal cards Use the highest-Cost On Reveal in your hand. (0/3)
Storm
On Reveal: Flood this location. Next turn is the last turn cards can be played here.
Stegron
On Reveal: Move an enemy card here one location to the right.
Star-Lord, Master of the Sun
On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy.
Star-Lord
On Reveal: If your opponent played a card here this turn, +4 Power.
Spider-Woman
On Reveal: Afflict all enemy cards here with -1 Power.
Spider-Punk
Moveable once. When this moves to a location, steal 2 Power from the highest-Power enemy there.
Spider-Man
On Reveal: Move to another location and pull an enemy card from here to there.
Spider-Man
On Reveal: Move to another location and pull an enemy card from here to there.
Spectrum
On Reveal: Give your Ongoing cards +2 Power.
Sparky
Activate: Give your card that last moved +2 Power and move it back to its previous location.
Skaar
Costs 2 less for each of your cards that has 10 or more Power.
Silver Surfer
On Reveal: Give your other 3-Cost cards +2 Power.
Silver Surfer
On Reveal: Give your other 3-Cost cards +2 Power.
Silk
After ANY card is played here, move this to another location.
Shou-Lao the Undying
On Reveal: Give the last character you played +2 Power for each turn you played 2 or more cards. (+0)
Shadowlands Daredevil
On Reveal: Shuffle in 3 Demons. When you draw a card with 6 or more Power, +2 Power.
Sentry
You can't play this at the right location. On Reveal: Add a -9 Power Void to the right location.
Sentinel
On Reveal: Add another Sentinel to your hand.
Sebastian Shaw
When this is Empowered, gain an additional +2 Power. (if in hand, in deck, or in play)
Scarlet Witch
On Reveal: Replace this location with a new one.
Scarlet Witch
On Reveal: Replace this location with a new one.
Sauron
On Reveal: Remove the abilities from all Ongoing cards in your deck.
Sam Wilson Captain America
On Reveal: Add Cap's Shield to another location. Ongoing: Cap's Shield is Moveable.
Sabretooth
When Destroyed: Return this to your hand. It costs 0.
Sabretooth
When Destroyed: Return this to your hand. It costs 0.
Rogue
On Reveal: Steal the text from an enemy Ongoing card here.
Rockslide
On Reveal: Shuffle 2 Rocks into your opponent's deck.
Rocket Raccoon
On Reveal: If your opponent played a card here this turn, +4 Power.
Punisher
Ongoing: +1 Power for each enemy card here.
Punisher
Ongoing: +1 Power for each enemy card here.
Psylocke
On Reveal: Next turn, you get +1 Energy.
Professor X
Ongoing: Moving is the only way to add or remove a character from here.
Phoenix Force
On Reveal: Revive one of your destroyed cards and merge this into it. It gains Moveable.
Omega Red
Ongoing: If you're winning here, +3 Power to other locations.
Okoye
On Reveal: Give every card in your deck +1 Power.
Odin
On Reveal: Repeat the On Reveal abilities of your other cards here.
Odin
On Reveal: Repeat the On Reveal abilities of your other cards here.
Nimrod
When Destroyed: Add a copy of this to each other location.
Nimrod
When Destroyed: Add a copy of this to each other location.
Nick Fury
On Reveal: Add 3 random 6-Cost cards to your hand.
Nebula
Each turn your opponent doesn't play a card here, +2 Power. (except the turn you play this)
Nebula
Each turn your opponent doesn't play a card here, +2 Power. (except the turn you play this)
Namor
Ongoing: +5 Power if this is your only card here.
Nakia
On Reveal: Give all cards in your hand +1 Power.
Mysterio
On Reveal: Add an Illusion to another location. Activate: Swap Power with it.
Ms. Marvel
Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +6 Power.
Moon Knight
On Reveal: Discard an even-costed card from each player's hand.
Misty Knight
We've got to save this city.
Mister Fantastic First Steps
End of Turn: Give a card in your hand -1 Cost or +2 Power.
Miles Morales Spider-Man
If a card moved last turn, this costs 1.
Miles Morales Spider-Man
If a card moved last turn, this costs 1.
Miles Morales Spider-Man
If a card moved last turn, this costs 1.
Merlin
At the start of each turn, add an Incantation to your hand.
Man-Spider
On Reveal: Merge the last card you played into this. When this merges, double its Power.
Magus
Activate: Copy the text of a character in your deck with Cost equal to your unspent Energy. (without using its On Reveal)
Magneto
On Reveal: Move all enemy 3 and 4-Cost cards to this location.
Magneto
On Reveal: Move all enemy 3 and 4-Cost cards to this location.
Magneto
On Reveal: Move all enemy 3 and 4-Cost cards to this location.
Magik
On Reveal: Replace this location with 'Limbo'. Doesn't work after turn 5.
M.O.D.O.K.
On Reveal: Discard your hand.
Loki
On Reveal: Replace your deck with your opponent's starting deck. Give those cards -1 Cost.
Lady Sif
On Reveal: Discard the card that costs the most from your hand.
Killmonger
On Reveal: Destroy ALL 1-Cost cards.
Ka-Zar
Ongoing: Your 1-Cost cards have +1 Power.
Jeff the Baby Dolphin!?
Your cards reveal here with +1 Power. Moveable once.
Isca the Unbeaten
End of Turn: If you’re losing this location, double this card’s Power.
Iron Patriot
On Reveal: Add a random {card.TokenEnergyCost_1}-Cost or more card to your hand. If you’re winning here after next turn, give it -{card.ReducedCost} Cost.
Iron Man
Ongoing: Your total Power is doubled here.
Iron Man
Ongoing: Your total Power is doubled here.
Iron Man
Ongoing: Your total Power is doubled here.
Invisible Woman
Ongoing: Cards you play here are not revealed until the game ends.