Marvel Snap Card Variants

Aero
On Reveal: Move the last enemy card played anywhere to this location.
Agent 13
On Reveal: Add a random card to your hand.
Angel
When one of your cards is destroyed, this flies out of your hand or deck to replace it.
Ant Man
Ongoing: If your side of this location is full, +4 Power.
Arnim Zola
On Reveal: Destroy one of your other cards here to copy it at the other locations.
Beast
On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
Beast
On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
Blob
On Reveal: Merge cards from your deck into this until it gains 15 or more Power. Ongoing: Can't be moved.
Bucky Barnes
When this is destroyed, replace it with the Winter Soldier.
Captain America
Ongoing: Your other cards here have +1 Power.
Cerebro
Ongoing: Your highest-Power cards have +2 Power.
Cerebro
Ongoing: Your highest-Power cards have +2 Power.
Cosmo
Ongoing: On Reveal abilities won't happen here.
Cyclops
Let's move, X-Men.
Deathlok
On Reveal: Destroy your other cards here.
Destroyer
On Reveal: Destroy your other cards.
Destroyer
On Reveal: Destroy your other cards.
Electro
On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn.
Giganto
You can only play this at the left location.
Goose
Ongoing: Nobody can play cards that cost 4, 5, or 6 here.
Heimdall
On Reveal: Move your other cards one location to the left.
Hellcow
On Reveal: Discard 2 cards from your hand.
Hulkbuster
On Reveal: Merge this with one of your cards here.
Hulkbuster
On Reveal: Merge this with one of your cards here.
Hulkbuster
On Reveal: Merge this with one of your cards here.
Kang
On Reveal: Look at what your opponent did, then restart the turn. (without this)
Kang
On Reveal: Look at what your opponent did, then restart the turn. (without this)
Lady Deathstrike
On Reveal: Destroy each card here with 3 or less Power.
Leech
On Reveal: Remove the text from cards with On Reveal abilities in your opponent's hand.
Lockjaw
After you play a card here, swap it with a card in your deck. (once per turn)
Lockjaw
After you play a card here, swap it with a card in your deck. (once per turn)
Mantis
On Reveal: If your opponent played any cards here this turn, copy one of them into your hand.
Medusa
On Reveal: If this is at the middle location, +3 Power.
Mister Fantastic
Ongoing: Adjacent locations have +2 Power.
Mister Negative
On Reveal: Swap the Power and Cost of all cards in your deck.
Mister Negative
On Reveal: Swap the Power and Cost of all cards in your deck.
Moon Girl
On Reveal: Duplicate your hand.
Morph
On Reveal: Become a copy of a card in your opponent's hand.
Morph
On Reveal: Become a copy of a card in your opponent's hand.
Mystique
On Reveal: If the last card you played has an Ongoing, copy its text. (if it's in play)
Nova
When this is destroyed, give your cards +1 Power.
Orka
Ongoing: +5 Power if this is your only card here.
Quinjet
Ongoing: Cards that didn't start in your deck cost 1 less. (minimum 1)
Quinjet
Ongoing: Cards that didn't start in your deck cost 1 less. (minimum 1)
Rocket Raccoon
On Reveal: If your opponent played a card here this turn, +4 Power.
Rockslide
On Reveal: Shuffle 2 Rocks into your opponent's deck.
Sentinel
On Reveal: Add another Sentinel to your hand.
Sentinel
On Reveal: Add another Sentinel to your hand.
Shadow King
On Reveal: Set all cards here to their base Power.
She-Hulk
Costs 1 less for each unspent Energy last turn.
Swarm
When you discard this, add two copies that cost 0 to your hand.
The Collector
When a card enters your hand from anywhere (except your deck), +1 Power.
The Living Tribunal
Ongoing: Split your total Power evenly among all locations.
Typhoid Mary
Ongoing: Your other cards have -1 Power.
War Machine
On Reveal: Until the end of next turn, nothing can stop you from playing cards anywhere.
Warpath
Ongoing: If any of your locations are empty, +5 Power.
Yondu
On Reveal: Destroy the lowest-Cost card in your opponent's deck.
Zero
On Reveal: Remove the abilities on the next card you play.