Marvel Snap Card Variants

Black Knight
After you discard a card, add the Ebony Blade to your hand with that card's Power. (once per game)
Bucky Barnes
When this is destroyed, replace it with the Winter Soldier.
Cloak
On Reveal: Next turn, both players can move cards to this location.
Dagger
When this moves to a location, +2 Power for each enemy card there.
Death
Costs 1 less for each card destroyed this game.
Forge
On Reveal: Give the next card you play +2 Power.
Gamora
On Reveal: If your opponent played a card here this turn, +5 Power.
Hazmat
On Reveal: Afflict all other cards with -1 Power.
Kingpin
When a card moves here on turn 6, destroy it.
Kitty Pryde
When this returns to your hand, +1 Power. Returns at the start of each turn.
Lady Deathstrike
On Reveal: Destroy each card here with less Power than this.
Magik
On Reveal: Replace this location with 'Limbo'. Doesn't work after turn 5.
Mantis
On Reveal: If your opponent played a card here this turn, draw a card from their deck.
Medusa
On Reveal: If this is at the middle location, +3 Power.
Mister Fantastic
Ongoing: Adjacent locations have +2 Power.
Namor
Ongoing: +5 Power if this is your only card here.
Negasonic Teenage Warhead
After an enemy card is played here, destroy it. (once per game)
Sera
Ongoing: Cards in your hand cost 1 less. (minimum 1)
Sera
Ongoing: Cards in your hand cost 1 less. (minimum 1)
The Infinaut
If you played a card last turn, you can't play this.
Titania
After ANY card is played here, this card switches sides.
Viper
On Reveal: One of your other cards here switches sides.
Wolfsbane
On Reveal: +2 Power for each other card you have here.