Adamantium Infusion
On Reveal: Banish this to revive your highest-Power destroyed card here with its Power doubled.
Ares
On Reveal: Compare the Power of the top 3 cards of both decks. If your total is higher, +6 Power.
Aurora
On Reveal: Give one of your other On Reveal cards at each location +2 Power. Repeat for Ongoing, Activate, and End of Turn.
Bullseye
Activate: Discard all cards that cost 1 or less from your hand. Afflict that many different enemy cards with -2 Power.
Cannonball
On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
Fantomex
Activate: If you've had cards discarded and destroyed, afflict front-row enemy cards at each location with -2 Power.
Fastball Special
On Reveal: Destroy your highest-Power card here to afflict an enemy card here with that much negative Power.
Galactus
On Reveal: If you're winning this location and this is your only card here, destroy all other locations.
Galactus First Steps
My Herald is the next character I see you play.
End of Turn: +2 Power if you're winning my Herald's location. (if in hand or in play)
Hela
On Reveal: For each different Cost among them, resurrect a card you discarded to a random location.
Hela
On Reveal: For each different Cost among them, resurrect a card you discarded to a random location.
Iron Patriot
On Reveal: Add a random {card.TokenEnergyCost_1}-Cost or more card to your hand. If you’re winning here after next turn, give it -{card.ReducedCost} Cost.
Jeff the Baby Land Shark
Moveable once.
Nothing can stop you from moving or
playing this to any location.
Jeff the Baby Land Shark
Moveable once.
Nothing can stop you from moving or
playing this to any location.
Jeff the Baby Land Shark
Moveable once.
Nothing can stop you from moving or
playing this to any location.