Marvel Snap Card Variants

Abomination
Foolish rabble! You are beneath me!
Alioth
On Reveal: Remove the text from all unrevealed enemy cards here.
Apocalypse
When you discard this, put it back with +4 Power.
Blue Marvel
Ongoing: Your other cards have +1 Power.
Brood
On Reveal: Add 2 Broodlings here with the same Power.
Cannonball
On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
Colleen Wing
On Reveal: Discard the lowest-cost card from your hand.
Cosmo
Ongoing: On Reveal abilities won't happen here.
Cyclops
Let's move, X-Men.
Death
Costs 1 less for each card destroyed this game.
Deathlok
On Reveal: Destroy your other cards here.
Dracula
At the end of the game, discard a card from your hand to gain its Power.
Green Goblin
On Reveal: Switch sides.
Hope Summers
After you play a card here, you get +1 Energy next turn.
Human Torch
When this moves, double its Power.
Invisible Woman
Ongoing: Cards you play here are not revealed until the game ends.
Iron Man
Ongoing: Your total Power is doubled here.
Juggernaut
On Reveal: Move away all enemy cards played here this turn. (including unrevealed cards)
Lady Sif
On Reveal: Discard the highest-cost card from your hand.
Magneto
On Reveal: Move all enemy 3 and 4-Cost cards to this location.
Magneto
On Reveal: Move all enemy 3 and 4-Cost cards to this location.
Mister Negative
On Reveal: Swap the Power and Cost of all cards in your deck.
Mockingbird
Costs 1 less for each of your cards in play that didn't start in your deck.
Onslaught
Ongoing: Double your other Ongoing effects here.
Phoenix Force
On Reveal: Revive one of your destroyed cards and merge with it. That card can move each turn.
Pixie
On Reveal: Shuffle the base Costs of all cards in your deck that started there.
Professor X
Ongoing: Lock down this location. (Cards can't be added, removed, etc.)
Shang-Chi
On Reveal: Destroy all enemy cards here that have 10 or more Power.
She-Hulk
Costs 1 less for each unspent Energy last turn.
Shuri
On Reveal: If you play your next card at this location, double its Power.
Storm
On Reveal: Flood this location. Next turn is the last turn cards can be played here.
Sunspot
After each turn, gain +1 Power for each unspent Energy.
Taskmaster
On Reveal: Set this card’s Power equal to that of the last card you played. (if that card's in play)
The Infinaut
If you played a card last turn, you can't play this.
War Machine
On Reveal: Until the end of next turn, nothing can stop you from playing cards anywhere.
Zero
On Reveal: Remove the abilities on the next card you play.