Air-Walker
When Destroyed: Replace this with a 4-Cost card from your hand or deck.
Captain Carter
Ongoing: Add this card's Power to your back-row cards here. (can't add to itself)
Copycat
When you draw this, copy the text from the bottom card of your opponent's deck.
Cosmic Ghost Rider
On Reveal: Remove the text from front-row enemy cards here.
Doctor Doom 2099
End of Turn: Add a DoomBot 2099 to a random location if you played (exactly) 1 card.
Drax, Avatar Of Life
End of Turn: +3 Power if your opponent played a card with greater Power this turn. Move to that card if you'd be winning its location.
Elsa Bloodstone
Each card you play to fill your side of a location gains +2 Power.
Firelord
On Reveal: Revive one of your discarded or destroyed 3-Cost cards here.
Galactus First Steps
My Herald is the next character I see you play. End of Turn: +2 Power if you're winning my Herald's location. (if in hand or in play)
Gamora
On Reveal: If your opponent played a card here this turn, +4 Power.
Goliath
Ongoing: +1 Power for each other Ongoing card you have in play.
Hope Summers
After you play a card here, you get +1 Energy next turn.
Hope Summers
After you play a card here, you get +1 Energy next turn.
Infinity Ultron
On Reveal: Add 2 of Ultron's Stones to your hand.
Iron Patriot
On Reveal: Add a random {card.TokenEnergyCost_1}-Cost or more card to your hand. If you’re winning here after next turn, give it -{card.ReducedCost} Cost.
Jack Flag
Ongoing: Your cards here with increased Power have +2 Power.
Jessica Jones
On Reveal: If you don't play a card at this location next turn, +5 Power.
Kahhori
On Reveal: Each card in your hand gives one of your other cards in play +1 Power.
Kraglin
On Reveal: Banish the top card of your deck. If it was 4-Cost or more, +2 Energy next turn, otherwise give this +4 Power.
Magus
Activate: Copy the text of a character in your deck with Cost equal to your unspent Energy. (without using its On Reveal)
Major Victory
On Reveal: Add 2 members of the Guardians crew to your hand.
Marvel Boy
End of Turn: Give 3 of your 1-Cost cards +1 Power.
Mockingbird
Costs 1 less for each of your created cards in play.
Moondragon
End of Turn: +2 Power if you played 1 card this turn and spent all your Energy.
Nova Frankie Raye
After the next time you play a 6-Cost card, double this card's Power.
Red Shift
On Reveal: Discard the leftmost card in your hand to add a random card with the same Cost to your hand.
Rocket Raccoon
On Reveal: If your opponent played a card here this turn, +4 Power.
Sage
On Reveal: +2 Power for each different Power among all other cards here.
Silver Surfer First Steps
End of Turn: If you're winning this location with an On Reveal card, copy its text.
Speed
Ongoing: +1 Power for each turn in which you spent all your Energy.
Star-Lord
On Reveal: If your opponent played a card here this turn, +4 Power.
Star-Lord, Master of the Sun
On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy.
Stardust
Ongoing: Cards can’t be added to locations except by playing or moving them.
Starhawk
On Reveal: +1 Power to your cards at the left location if it's an odd turn, otherwise give to the right location.
Strange Supreme
Gains +2 Power from merging. End of Turn: Merge one of your created cards into this.
Terrax the Tamer
On Reveal: For each location, shuffle a Rock into the losing player's deck.
The Fallen One
On Reveal: Set your Max Energy equal to this card's Power.
Thena
End of Turn: +3 Power if you played (exactly) 2 cards.
Ultron
On Reveal: Deploy four 2-Power Drones to each other location.