Aurora
On Reveal: Give one of your other On Reveal cards at each location +2 Power. Repeat for Ongoing, Activate, and End of Turn.
Black Swan
Activate: Until the end of next turn, your 1-Cost cards cost 0.
Captain America
Ongoing: Your other Ongoing cards here have +2 Power.
Captain Carter
Ongoing: Add this card's Power to your back-row cards here. (can't add to itself)
Cassandra Nova
On Reveal: Steal 1 Power from each card in your opponent's deck.
Chamber
Activate: +2 Power for each 5-Cost or more card you have here and in hand.
Cobra
Activate: Destroy an enemy created card here.
Colleen Wing
On Reveal: Discard the card that costs the least from your hand.
Corvus Glaive
On Reveal: Discard 2 cards from your hand to get +1 Max Energy.
Diamondback
Ongoing: Enemy cards here afflicted with negative Power have an additional -2 Power.
Elsa Bloodstone
Each card you play to fill your side of a location gains +2 Power.
Falcon
On Reveal: Return your 1-Cost cards to your hand.
Fantomex
Activate: If you've had cards discarded and destroyed, afflict front-row enemy cards at each location with -2 Power.
Goliath
Ongoing: +1 Power for each other Ongoing card you have in play.
Goose
Ongoing: Nobody can play cards that cost 4 or more here.
Hydra Bob
End of Turn: This moves if a player Snapped.
Hydra Stomper
Ongoing: +1 Power for each time one of your cards moved this game.
Iron Fist
On Reveal: After you play your next card, move it one location to the left.
Joaquin Torres Falcon II
Ongoing: The On Reveal abilities of your 1-Cost cards here repeat.
Kahhori
On Reveal: Each card in your hand gives one of your other cards in play +1 Power.
Marrow
When Discarded or Destroyed: Randomly split -7 Power among enemy cards.
Maverick
Activate: Give the next card you play Power equal to this card’s Power.
Red Hulk
End of Turn: If your opponent has unspent Energy, +3 Power. (if in hand or in play)
Redwing
The first time this moves, add a card from your hand to the old location.
Sage
On Reveal: +2 Power for each different Power among all other cards here.
Sam Wilson Captain America
On Reveal: Add Cap's Shield to another location. Ongoing: Cap's Shield is Moveable.
Sebastian Shaw
When this is Empowered, gain an additional +2 Power. (if in hand, in deck, or in play)
Strange Supreme
Gains +2 Power from merging. End of Turn: Merge one of your created cards into this.
Thaddeus Ross
End of Turn: If your opponent has unspent Energy, draw a card with 10 or more Power.
Viper
On Reveal: One of your other cards here with the lowest Power switches sides.
Wade Wilson
When Destroyed: Replace this with a 1-Cost card from your hand or deck with +2 Power.
Weapon H
When Discarded: Put this back with -2 Cost.
Weapon X Wolverine
After one of your other cards is destroyed, +1 Power. After every 3rd time, improve this effect by 1. (0/3)
Wild Child
Ongoing: +4 Power if you’ve discarded a card. +4 Power if one of your cards has been destroyed.