Agamotto
Game Start: Shuffle 4 Ancient Arcana into your deck.
Caliban Horseman of Pestilence
Objective: Have 3 cards that are 4-Cost or more in play Afflict the highest-Cost enemy card with -7 Power. (0/3)
Colonel America
Ongoing: Your other cards here have +1 Power for each turn you've discarded a card.
Daredevil
On turn 5, you get to see your opponent's plays before you make your own.
En Sabah Nur
Objective: Have a full front row at each location Transform into Apocalypse, Celestials' Chosen. (0/6)
Firehair
When one of your cards is destroyed, this uses that card’s On Reveal.
Gambit Horseman of Death
Objective: Play 6 total Cost of created cards Randomly destroy up to 3 total Cost of enemy cards. (0/6)
Groot
On Reveal: If your opponent played a card here this turn, +4 Power.
Headpool
When Destroyed: Return this to your hand, then give all cards in your hand +1 Power.
Iron Man
Ongoing: Your total Power is doubled here.
Isca the Unbeaten
End of Turn: If you’re losing this location, double this card’s Power.
Juggernaut
On Reveal: Move away all enemy cards played here this turn. (including unrevealed cards)
Juggernaut Horseman of War
Objective: Have 6 different Powers among your other cards in play +6 Power. (0/6)
Khonshu
When Discarded: Return in its next phase. On Reveal: Resurrect a card you discarded to another location with its Power set to 5.
Luke Cage
Ongoing: Your cards can't have their Power reduced.
M.O.D.O.K.
On Reveal: Discard your hand.
Negasonic Teenage Warhead
After an enemy character is played here, destroy it. (once per game)
Ozymandias
Ongoing: Your Rocks have +3 Power.
Rama-Tut
On Reveal: Use {card.ModifiedCardCount} On Reveals from cards released before {card.Name}'s time.
Rocket Raccoon
On Reveal: If your opponent played a card here this turn, +4 Power.
Sandstorm
On Reveal: Add 2 Rocks to your hand. Give them +1 Power for each of your front-Row characters.
Selene Horseman of Famine
Objective: Have 3 cards with no abilities in play Steal 5 Power from an enemy card here. (0/3)
Spider-Man Brand New Day
Moveable twice. After this moves to a location, give one of your other cards there +1 Power. (even unrevealed ones)
Starbrand
Ongoing: Your opponent has +3 Power at each other location.
Sword Master
On Reveal: Discard an odd-costed card from your hand.
The Hunger
On Reveal: Horde +3.
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
Zombie Captain Marvel
Activate: Destroy your other cards here to get +3 Power for each. Move to a location you're losing.
Zombie Galacti
Game Start: Choose 6 other characters in your deck. On Reveal: Transform those cards into copies of this.
Zombie Giant-Man
On Reveal: Horde +2, then this gains Power equal to your Zombie Horde.
Zombie Mister Fantastic
On Reveal: Horde +2. Activate: Give 4 of your created cards +1 Power.
Zombie Power Man
End of Turn: If you're winning here, discard the leftmost card from your hand.
Zombie Scarlet Witch
After you play a card here, Horde +2.
Zombie Sentry
On Reveal: Horde +1 for each of your cards at the right location.