Aero
On Reveal: The last card your opponent played moves to this location.
Agatha Harkness
Game Start: Draw Agatha. She controls your cards on even turns.
Agent Coulson
On Reveal: Add a random 4-Cost and 5-Cost card to your hand.
Agony
After you play a card here, merge this into it.
Alioth
On Reveal: Remove the text from all unrevealed enemy characters here.
Ares
On Reveal: Compare the Power of the top 3 cards of both decks. If your total is higher, +6 Power.
Ares
On Reveal: Compare the Power of the top 3 cards of both decks. If your total is higher, +6 Power.
Arishem
Game Start: Shuffle 12 new cards into your deck. On turn 3, get +1 Max Energy.
Aurora
On Reveal: Give one of your other On Reveal cards at each location +2 Power. Repeat for Ongoing, Activate, and End of Turn.
Awesome Andy
Activate: Give one of your cards at each other location +2 Power.
Bast
On Reveal: Set the Power of all cards in your hand to 3.
Bastion
On Reveal: Add copies of your other cards here to your hand. Set their Costs to 2 and Power to 3.
Batroc the Leaper
When a card moves, follow it to gain +2 Power. (once per turn)
Blob
On Reveal: Merge cards from your deck into this until it gains 13 or more Power.
Brood
On Reveal: Add 2 Broodlings here with the same Power.
Bruce Banner
End of Turn: If you have unspent Energy, 33% chance to HULK OUT!
Bullseye
Activate: Discard all cards that cost 1 or less from your hand. Afflict that many different enemy cards with -2 Power.
Captain Carter
Ongoing: Add this card's Power to your back-row cards here. (can't add to itself)
Chamber
Activate: +2 Power for each 5-Cost or more card you have here and in hand.
Clea
When this is Empowered, add Flames of the Faltine to your hand. (if in hand or in play)
Cobra
Activate: Destroy an enemy created card here.
Colonel America
Ongoing: Your other cards here have +1 Power for each turn you've discarded a card.
Cosmic Ghost Rider
On Reveal: Remove the text from front-row enemy cards here.
Cosmo
Ongoing: On Reveal abilities won't happen here.
Danger
Activate: Destroy an enemy card here with less Power.
Deadpool
When Destroyed: Return this to your hand with double the Power.
Destroyer
On Reveal: Destroy your cards at other locations.
Diamondback
Ongoing: Enemy cards here afflicted with negative Power have an additional -2 Power.
Doctor Doom
On Reveal: Add a 5-Power DoomBot to each other location.
Dormammu
Game Start: Begin a Summoning Ritual. (Add step 1 to hand.)
Dracula
At the end of the game, discard a card from your hand to gain its Power.
Elixir
On Reveal: One of your cards destroyed last turn gets revived here.
Emperor Hulkling
Game Start: Copy the text of a random 6-Cost card.
En Sabah Nur
Objective: Have a full front row at each location Transform into Apocalypse, Celestials' Chosen. (0/6)
Enchantress
On Reveal: Remove the abilities from all Ongoing cards here.
Esme Cuckoo
On Reveal: Copy a card from your deck into your hand. Set its Cost to 3 and Power to 4.
Fantomex
Activate: If you've had cards discarded and destroyed, afflict front-row enemy cards at each location with -2 Power.
Firehair
When one of your cards is destroyed, this uses that card’s On Reveal.
Frigga
On Reveal: Add a copy of the last card you played to your hand. (if able)
Galacta
Each turn, the first card you play at another location reveals with +2 Power.
Gambit
On Reveal: Discard a card from your hand to destroy a random enemy card.
Gilgamesh
On Reveal: +1 Power for each of your other cards in play with increased Power.
Goliath
Ongoing: +1 Power for each other Ongoing card you have in play.
Goose
Ongoing: Nobody can play cards that cost 4 or more here.
Goose
Ongoing: Nobody can play cards that cost 4 or more here.
Gwenpool
On Reveal: Pick a random character in your hand 3 times. Give +2 Power each time.
Gwenpool
On Reveal: Pick a random character in your hand 3 times. Give +2 Power each time.
H.E.R.B.I.E.
Each turn this is in play, swap to a new Activate ability until one is used.
H.E.R.B.I.E.
Each turn this is in play, swap to a new Activate ability until one is used.
Headpool
When Destroyed: Return this to your hand, then give all cards in your hand +1 Power.
Heimdall
On Reveal: Move your other cards one location to the left.
Hellcow
Activate: Discard a card from your hand.
Hellcow
Activate: Discard a card from your hand.
Hobgoblin
On Reveal: Switch sides.
Howard the Duck
Ongoing: Tap this to see the top card of your deck.
Human Torch First Steps
End of Turn: +1 Power. Once per game, if your side here is full, double this card’s Power instead.
Human Torch First Steps
End of Turn: +1 Power. Once per game, if your side here is full, double this card’s Power instead.
Hydra Stomper
Ongoing: +1 Power for each time one of your cards moved this game.
Ikari
You can only play this where an enemy is afflicted with negative Power.
Infinity Ultron
On Reveal: Add 2 of Ultron's Stones to your hand.
Invisible Woman First Steps
Activate: This turn, your End of Turn abilities repeat.
Invisible Woman First Steps
Activate: This turn, your End of Turn abilities repeat.
Jessica Jones
On Reveal: If you don't play a card at this location next turn, +5 Power.
Jim Hammond Human Torch
At the start of each turn, +1 Power for each bonus Energy you have.
Joaquin Torres Falcon II
Ongoing: The On Reveal abilities of your 1-Cost cards here repeat.
Joaquin Torres Falcon II
Ongoing: The On Reveal abilities of your 1-Cost cards here repeat.
Jocasta
Activate: Immediately Activate your other cards here. (without using up their Activate abilities)
Jubilee
On Reveal: Add the top card of your deck to this location.
Kang
Game Start: Replace this with 4 Kangs with text from random cards that Cost 3 or more.
Karen Page
On Reveal: Give one of your 1, 2, and 3-Cost characters +2 Power each.
Khonshu
When Discarded: Return in its next phase. On Reveal: Resurrect a card you discarded to another location with its Power set to 5.
Kingpin
When an enemy card moves here, afflict it with -2 Power.
Lady Bullseye
On Reveal: Afflict an enemy card with -2 Power. Repeat on a different enemy for each of your unspent Energy.
Legion
On Reveal: Replace each other location with this one.
Lizard
Ongoing: -4 Power if your opponent has 4 cards here.
Lizard
Ongoing: -4 Power if your opponent has 4 cards here.
Lockjaw
Activate: After you play your next character, swap it with one from your deck.
Loki
On Reveal: Replace your deck with your opponent's starting deck. Give those cards -1 Cost.
Luna Snow
On Reveal: Add an Ice Cube to each side of this location.
Luna Snow
On Reveal: Add an Ice Cube to each side of this location.
Magik
On Reveal: Replace this location with 'Limbo'. Doesn't work after turn 5.
Magneto
On Reveal: Move all enemy 3 and 4-Cost cards to this location.
Mantis
On Reveal: If your opponent played any cards here this turn, copy one of them into your hand.
Marrow
When Discarded or Destroyed: Randomly split -7 Power among enemy cards.
Maverick
Activate: Give the next card you play Power equal to this card’s Power.
Mister Fantastic First Steps
End of Turn: Give a card in your hand -1 Cost or +2 Power.
Mister Fantastic First Steps
End of Turn: Give a card in your hand -1 Cost or +2 Power.
Moira X
When Destroyed: Get a copy of your opening hand.
Moonstone
Ongoing: Has the Ongoing effects of your 3-Cost or less cards here.
Moonstone
Ongoing: Has the Ongoing effects of your 3-Cost or less cards here.
Muse
Ongoing: +3 Power for each location where one of your cards has been destroyed.
Mystique
On Reveal: If the last card you played has an Ongoing, copy its text. (if able)
Nakia
On Reveal: Give all cards in your hand +1 Power.
Namora
On Reveal: Give +5 Power to each of your cards alone at another location.
Nightcrawler
Moveable once.
Nightcrawler
Moveable once.
Odin
On Reveal: Repeat the On Reveal abilities of your other cards here.
Omega Sentinel
Activate: Afflict the highest-Power enemy card with -7 Power.
Peni Parker
On Reveal: Add SP//dr to your hand. When this merges, you get +1 Energy next turn.
Prodigy
On Reveal: If this is in the back row, copy the text of the card in front of it.