Aurora
On Reveal: Give one of your other On Reveal cards at each location +2 Power. Repeat for Ongoing, Activate, and End of Turn.
Bastion
On Reveal: Add copies of your other cards here to your hand. Set their Costs to 2 and Power to 3.
Fantomex
Activate: If you've had cards discarded and destroyed, afflict front-row enemy cards at each location with -2 Power.
Human Torch First Steps
End of Turn: +1 Power. Once per game, if your side here is full, double this card’s Power instead.
Jocasta
Activate: Immediately Activate your other cards here. (without using up their Activate abilities)
Lady Bullseye
On Reveal: Afflict an enemy card with -2 Power. Repeat on a different enemy for each of your unspent Energy.
Punisher War Machine
When drawn, mark one of your empty locations.
Objective: Win that location
+1 Max Energy.
Sam Wilson Captain America
On Reveal: Add Cap's Shield to another location.
Ongoing: Cap's Shield is Moveable.
Shadowlands Daredevil
On Reveal: Shuffle in 3 Demons.
When you draw a card with 6 or
more Power, +2 Power.
Strange Supreme
Gains +2 Power from merging.
End of Turn: Merge one of your created cards into this.
The Thing First Steps
End of Turn: +2 Power. Once per game, if your side here is full, destroy an enemy card here with less Power.
Viv Vision
At the start of each turn, give all cards in your hand +1 Power if you’re winning here. Otherwise, move this to another location.
Weapon X Wolverine
After one of your other cards is destroyed, +1 Power. After every 3rd time, improve this effect by 1. (0/3)
Wild Child
Ongoing: +4 Power if you’ve discarded a card. +4 Power if one of your cards has been destroyed.