Drax, Avatar Of Life
End of Turn: +3 Power if your opponent played a card with greater Power this turn. Move to that card if you'd be winning its location.
H.E.R.B.I.E.
Each turn this is in play, swap to a new Activate ability until one is used.
Human Torch First Steps
End of Turn: +1 Power. Once per game, if your side here is full, double this card’s Power instead.
Invisible Woman First Steps
Activate: This turn, your End of Turn abilities repeat.
Jack Flag
Ongoing: Your cards here with increased Power have +2 Power.
Ka-Zar
Ongoing: Your 1-Cost cards have +1 Power.
Kraglin
On Reveal: Banish the top card of your deck. If it was 4-Cost or more, +2 Energy next turn, otherwise give this +4 Power.
Magus
Activate: Copy the text of a character in your deck with Cost equal to your unspent Energy. (without using its On Reveal)
Major Victory
On Reveal: Add 2 members of the Guardians crew to your hand.
Mister Fantastic First Steps
End of Turn: Give a card in your hand -1 Cost or +2 Power.
Moondragon
End of Turn: +2 Power if you played 1 card this turn and spent all your Energy.
Rocket and Groot
Moveable once. After your opponent plays a card here, steal 1 Power from it.
Star-Lord
On Reveal: If your opponent played a card here this turn, +4 Power.
Star-Lord, Master of the Sun
On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy.
Starhawk
On Reveal: +1 Power to your cards at the left location if it's an odd turn, otherwise give to the right location.
The Thing First Steps
End of Turn: +2 Power. Once per game, if your side here is full, destroy an enemy card here with less Power.
Yondu
On Reveal: Banish the card that costs the least in your opponent's deck.