Agent 13
On Reveal: Add a random card to your hand.
Annihilus
On Reveal: Your cards with Power below 0 switch sides. Destroy those that can't.
Apocalypse
When Discarded: Put this back with +4 Power.
Araña
Activate: After you play your next card, give it +1 Power and move it to the right.
Archangel Horseman of Death
Objective: Your cards are destroyed 4 times Resurrect one here with +5 Power. (0/4)
Askani'son
Activate: Create a 1-Cost card at another location. Increase the Cost each time you're winning here as the turn starts.
Awesome Andy
Activate: Give one of your cards at each other location +2 Power.
Baron Mordo
On Reveal: The top card of your opponent's deck costs 6 until turn 6.
Bastion
On Reveal: Add copies of your other cards here to your hand. Set their Costs to 2 and Power to 3.
Cable
On Reveal: Draw a card from your opponent's deck.
Caliban Horseman of Pestilence
Objective: Have 3 cards that are 4-Cost or more in play Afflict the highest-Cost enemy card with -7 Power. (0/3)
Captain America
Ongoing: Your other Ongoing cards here have +2 Power.
Carnage
On Reveal: Destroy your other cards here. +2 Power for each destroyed.
Clea
When this is Empowered, add Flames of the Faltine to your hand. (if in hand or in play)
Copycat
When you draw this, copy the text from the bottom card of your opponent's deck.
Danger
Activate: Destroy an enemy card here with less Power.
Death
Costs 1 less for each card destroyed this game.
Doctor Doom
On Reveal: Add a 5-Power DoomBot to each other location.
En Sabah Nur
Objective: Have a full front row at each location Transform into Apocalypse, Celestials' Chosen. (0/6)
Firehair
When one of your cards is destroyed, this uses that card’s On Reveal.
Galacta
Each turn, the first card you play at another location reveals with +2 Power.
Gambit Horseman of Death
Objective: Play 6 total Cost of created cards Randomly destroy up to 3 total Cost of enemy cards. (0/6)
Gamora
On Reveal: If your opponent played a card here this turn, +4 Power.
Gamora
On Reveal: If your opponent played a card here this turn, +4 Power.
Ghost Rider
On Reveal: Bring back one of your discarded cards to this location.
Ghost-Spider
On Reveal: The last card you played moves here.
Hope Summers
After you play a card here, you get +1 Energy next turn.
Hulk
HULK SMASH!
Invisible Woman
Ongoing: Cards you play here are not revealed until the game ends.
Iron Man
Ongoing: Your total Power is doubled here.
Iron Man
Ongoing: Your total Power is doubled here.
Isca the Unbeaten
End of Turn: If you’re losing this location, double this card’s Power.
Jeff the Baby Land Shark
Moveable once. Nothing can stop you from moving or playing this to any location.
Jim Hammond Human Torch
At the start of each turn, +1 Power for each bonus Energy you have.
Jocasta
Activate: Immediately Activate your other cards here. (without using up their Activate abilities)
Juggernaut
On Reveal: Move away all enemy cards played here this turn. (including unrevealed cards)
Juggernaut Horseman of War
Objective: Have 6 different Powers among your other cards in play +6 Power. (0/6)
Loki
On Reveal: Replace your deck with your opponent's starting deck. Give those cards -1 Cost.
Luna Snow
On Reveal: Add an Ice Cube to each side of this location.
M.O.D.O.K.
On Reveal: Discard your hand.
Magik
On Reveal: Replace this location with 'Limbo'. Doesn't work after turn 5.
Magneto
On Reveal: Move all enemy 3 and 4-Cost cards to this location.
Mister Fantastic
Ongoing: Adjacent locations have +3 Power.
Moira X
When Destroyed: Get a copy of your opening hand.
Mole Man
On Reveal: Banish the top card of your deck. Add 2 Rocks to your hand. Set their Power to the banished card’s Cost.
Morbius
Ongoing: +2 Power for each time you discarded a card this game.
Mother Askani
On Reveal: Give the leftmost card in your hand +2 Power and -1 Cost, then copy it.
Nebula
Each turn your opponent doesn't play a card here, +2 Power. (except the turn you play this)
Nebula
Each turn your opponent doesn't play a card here, +2 Power. (except the turn you play this)
Nightmare
On Reveal: Replace the text of each card in your hand with text from a random card of the same Cost.
Nimrod
When Destroyed: Add a copy of this to each other location.
Omega Sentinel
Activate: Afflict the highest-Power enemy card with -7 Power.
Onslaught
Ongoing: Your other Ongoing effects here apply an additional time.
Ozymandias
Ongoing: Your Rocks have +3 Power.
Phoenix Force
On Reveal: Revive one of your destroyed cards and merge this into it. It gains Moveable.
Polaris Horseman of Pestilence
Objective: Cards in play are afflicted with -5 Power Put a card from your hand here. (0/5)
Professor X
Ongoing: Moving is the only way to add or remove a character from here.
Psylocke
On Reveal: Next turn, you get +1 Energy.
Punisher
Ongoing: +1 Power for each enemy card here.
Rama-Tut
On Reveal: Use {card.ModifiedCardCount} On Reveals from cards released before {card.Name}'s time.
Red Skull
Ongoing: Enemy cards here have +2 Power.
Rocket Raccoon
On Reveal: If your opponent played a card here this turn, +4 Power.
Sandstorm
On Reveal: Add 2 Rocks to your hand. Give them +1 Power for each of your front-Row characters.
Scarlet Witch
On Reveal: Replace this location with a new one.
Selene Horseman of Famine
Objective: Have 3 cards with no abilities in play Steal 5 Power from an enemy card here. (0/3)
Sentinel
On Reveal: Add another Sentinel to your hand.
Sparky
Activate: Give your card that last moved +2 Power and move it back to its previous location.
Spider-Man
On Reveal: Move to another location and pull an enemy card from here to there.
Star-Lord
On Reveal: If your opponent played a card here this turn, +4 Power.
Storm
On Reveal: Flood this location. Next turn is the last turn cards can be played here.
Storm Horseman of Famine
Objective: End 2 turns in a row with unspent Energy Give your other cards here and in your hand +2 Power. (0/2)
Stryfe
Objective: Play 3 On Reveal cards Use the highest-Cost On Reveal in your hand. (0/3)
Sub-Mariner
When this is Empowered, add a random 1-Cost character to your hand with that same increase. (if in hand or in play)
Super-Adaptoid
On Reveal: Steal the text from an enemy Activate card here.
Surge
On Reveal: Give the top card of your deck -1 Cost and +1 Power. After you play it, repeat this ability.
Techno-Organic Virus
On Reveal: Infect your other cards here (replace their text). Copy this to your hand.
The Ancient One
On Reveal: Add Tao Mandala to your hand.
The Hood
On Reveal: Add a Demon to your hand.
Thor
On Reveal: Shuffle Mjolnir into your deck.
Ultron
On Reveal: Deploy four 2-Power Drones to each other location.
Vision
Moveable
Viv Vision
At the start of each turn, give all cards in your hand +1 Power if you’re winning here. Otherwise, move this to another location.
Warlock
Activate: For each unspent Energy, give a card in your hand -1 Cost.
Weapon X Wolverine
After one of your other cards is destroyed, +1 Power. After every 3rd time, improve this effect by 1. (0/3)
Wolverine Horseman of War
Objective: This has 5 or more Power Give one of your cards at each location +4 Power. (3/5)
Wong
Ongoing: Your On Reveal abilities here repeat.
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.