Archangel Horseman of Death
Askani'son
Activate: Create a 1-Cost card at another location. Increase the Cost each time you're winning here as the turn starts.
Aunt May
End of Turn: If you used a Moveable ability, give a Moveable card in your hand -1 Cost and +2 Power.
Caliban Horseman of Pestilence
En Sabah Nur
Gambit Horseman of Death
Juggernaut Horseman of War
Lady Bullseye
On Reveal: Afflict an enemy card with -2 Power. Repeat on a different enemy for each of your unspent Energy.
Lockheed
End of Turn: If you played a 1-Cost card this turn, afflict an enemy card here with -2 Power.
Majestic Wingbeat
On Reveal: Give the leftmost card in your hand +2 Power. If it’s 5-Cost or more, -1 Cost too.
Polaris Horseman of Pestilence
Punisher War Machine
When drawn, mark one of your empty locations.
Objective: Win that location
+1 Max Energy.
Rama-Tut
On Reveal: Use {card.ModifiedCardCount} On Reveals from cards released before
{card.Name}'s time.
Sandstorm
On Reveal: Add 2 Rocks to your hand. Give them +1 Power for each
of your front-Row characters.
Selene Horseman of Famine
Shadowlands Daredevil
On Reveal: Shuffle in 3 Demons.
When you draw a card with 6 or
more Power, +2 Power.
Shang-Chi, Master of the Rings
Game Start: The Ten Rings
starts in your hand.
On Reveal: Unlock their potential.
Spider-Man Brand New Day
Moveable twice.
After this moves to a location, give one of your other cards there +1 Power. (even unrevealed ones)
Storm Horseman of Famine
Sub-Mariner
When this is Empowered, add a random
1-Cost character to your hand with that same increase. (if in hand or in play)
Tarantula
End of Turn: If you have the highest Power among cards in play, give this and 2 cards in your hand +1 Power.
Techno-Organic Virus
On Reveal: Infect your other
cards here (replace their text).
Copy this to your hand.