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Card Variants
Marvel Snap Card Variants
Cards
Variants
Series
Stats
History
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Angel
When one of your cards is destroyed, this flies out of your hand or deck to replace it.
Bishop
After you play a card, this gains +1 Power.
Captain America
Ongoing:
Your other
Ongoing
cards here have +2 Power.
Colossus
Ongoing:
Can't be destroyed, moved, or have its Power reduced.
Cyclops
Let's move, X-Men.
Deadpool
When Destroyed:
Return this to your hand with double the Power.
Domino
You always draw this card on turn 2, and not before.
Forge
On Reveal:
Give the next card you play +2 Power.
Jean Grey
Ongoing:
Players must play their first card here each turn.
(if possible)
Jean Grey
Ongoing:
Players must play their first card here each turn.
(if possible)
Kitty Pryde
When this returns to your hand, +1 Power. Returns at the start of each turn.
Magik
On Reveal:
Replace this location with 'Limbo'. Doesn't work after turn 5.
Magneto
On Reveal:
Move all enemy 3 and 4-Cost cards to this location.
Mister Sinister
On Reveal:
Add a Sinister Clone here with the same Power.
Mystique
On Reveal:
If the last card you played has an
Ongoing
, copy its text.
(if able)
Professor X
Ongoing:
Moving is the only way to add or remove a character from here.
Rogue
On Reveal:
Steal the text from an enemy
Ongoing
card here.
Sabretooth
When Destroyed:
Return this to your hand. It costs 0.
Sentinel
On Reveal:
Add another Sentinel to your hand.
Storm
On Reveal:
Flood this location. Next turn is the last turn cards can be played here.
Stryfe
Objective:
Play 3
On Reveal
cards
Use the highest-Cost
On Reveal
in your hand.
(0/3)
Warpath
Ongoing:
If any of your locations are empty, +5 Power.
White Queen
On Reveal:
Copy the card that costs the most from your opponent's hand into your hand.