Zombie Sentry
On Reveal: Horde +1 for each of your cards at the right location.
Zombie Sentry
On Reveal: Horde +1 for each of your cards at the right location.
Zombie Sentry
On Reveal: Horde +1 for each of your cards at the right location.
Zombie Sentry
On Reveal: Horde +1 for each of your cards at the right location.
Zombie Sentry
On Reveal: Horde +1 for each of your cards at the right location.
Zombie Sentry
On Reveal: Horde +1 for each of your cards at the right location.
Zombie Scarlet Witch
After you play a card here, Horde +2.
Zombie Scarlet Witch
After you play a card here, Horde +2.
Zombie Scarlet Witch
After you play a card here, Horde +2.
Zombie Scarlet Witch
After you play a card here, Horde +2.
Zombie Scarlet Witch
After you play a card here, Horde +2.
Zombie Scarlet Witch
After you play a card here, Horde +2.
Zombie Scarlet Witch
After you play a card here, Horde +2.
Zombie Power Man
End of Turn: If you're winning here, discard the leftmost card from your hand.
Zombie Power Man
End of Turn: If you're winning here, discard the leftmost card from your hand.
Zombie Power Man
End of Turn: If you're winning here, discard the leftmost card from your hand.
Zombie Power Man
End of Turn: If you're winning here, discard the leftmost card from your hand.
Zombie Power Man
End of Turn: If you're winning here, discard the leftmost card from your hand.
Zombie Power Man
End of Turn: If you're winning here, discard the leftmost card from your hand.
Zombie Power Man
End of Turn: If you're winning here, discard the leftmost card from your hand.
Zombie Mister Fantastic
On Reveal: Horde +2. Activate: Give 4 of your created cards +1 Power.
Zombie Mister Fantastic
On Reveal: Horde +2. Activate: Give 4 of your created cards +1 Power.
Zombie Mister Fantastic
On Reveal: Horde +2. Activate: Give 4 of your created cards +1 Power.
Zombie Mister Fantastic
On Reveal: Horde +2. Activate: Give 4 of your created cards +1 Power.
Zombie Mister Fantastic
On Reveal: Horde +2. Activate: Give 4 of your created cards +1 Power.
Zombie Mister Fantastic
On Reveal: Horde +2. Activate: Give 4 of your created cards +1 Power.
Zombie Giant-Man
On Reveal: Horde +2, then this gains Power equal to your Zombie Horde.
Zombie Giant-Man
On Reveal: Horde +2, then this gains Power equal to your Zombie Horde.
Zombie Giant-Man
On Reveal: Horde +2, then this gains Power equal to your Zombie Horde.
Zombie Giant-Man
On Reveal: Horde +2, then this gains Power equal to your Zombie Horde.
Zombie Giant-Man
On Reveal: Horde +2, then this gains Power equal to your Zombie Horde.
Zombie Giant-Man
On Reveal: Horde +2, then this gains Power equal to your Zombie Horde.
Zombie Galacti
Game Start: Choose 6 other characters in your deck. On Reveal: Transform those cards into copies of this.
Zombie Galacti
Game Start: Choose 6 other characters in your deck. On Reveal: Transform those cards into copies of this.
Zombie Galacti
Game Start: Choose 6 other characters in your deck. On Reveal: Transform those cards into copies of this.
Zombie Galacti
Game Start: Choose 6 other characters in your deck. On Reveal: Transform those cards into copies of this.
Zombie Galacti
Game Start: Choose 6 other characters in your deck. On Reveal: Transform those cards into copies of this.
Zombie Captain Marvel
Activate: Destroy your other cards here to get +3 Power for each. Move to a location you're losing.
Zombie Captain Marvel
Activate: Destroy your other cards here to get +3 Power for each. Move to a location you're losing.
Zombie Captain Marvel
Activate: Destroy your other cards here to get +3 Power for each. Move to a location you're losing.
Zombie Captain Marvel
Activate: Destroy your other cards here to get +3 Power for each. Move to a location you're losing.
Zombie Captain Marvel
Activate: Destroy your other cards here to get +3 Power for each. Move to a location you're losing.
Zombie Captain Marvel
Activate: Destroy your other cards here to get +3 Power for each. Move to a location you're losing.
Zombie Captain Marvel
Activate: Destroy your other cards here to get +3 Power for each. Move to a location you're losing.
Zero
On Reveal: Remove the abilities on the next card you play.
Zero
On Reveal: Remove the abilities on the next card you play.
Zero
On Reveal: Remove the abilities on the next card you play.
Zero
On Reveal: Remove the abilities on the next card you play.
Zero
On Reveal: Remove the abilities on the next card you play.
Zero
On Reveal: Remove the abilities on the next card you play.
Zero
On Reveal: Remove the abilities on the next card you play.
Zero
On Reveal: Remove the abilities on the next card you play.
Zabu
On Reveal: Give each 4-Cost card in your deck -1 Cost.
Zabu
On Reveal: Give each 4-Cost card in your deck -1 Cost.
Zabu
On Reveal: Give each 4-Cost card in your deck -1 Cost.
Zabu
On Reveal: Give each 4-Cost card in your deck -1 Cost.
Zabu
On Reveal: Give each 4-Cost card in your deck -1 Cost.
Zabu
On Reveal: Give each 4-Cost card in your deck -1 Cost.
Zabu
On Reveal: Give each 4-Cost card in your deck -1 Cost.
Zabu
On Reveal: Give each 4-Cost card in your deck -1 Cost.
Zabu
On Reveal: Give each 4-Cost card in your deck -1 Cost.
Zabu
On Reveal: Give each 4-Cost card in your deck -1 Cost.
Zabu
On Reveal: Give each 4-Cost card in your deck -1 Cost.
Zabu
On Reveal: Give each 4-Cost card in your deck -1 Cost.
Zabu
On Reveal: Give each 4-Cost card in your deck -1 Cost.
Zabu
On Reveal: Give each 4-Cost card in your deck -1 Cost.
Yondu
On Reveal: Banish the card that costs the least in your opponent's deck.
Yondu
On Reveal: Banish the card that costs the least in your opponent's deck.
Yondu
On Reveal: Banish the card that costs the least in your opponent's deck.
Yondu
On Reveal: Banish the card that costs the least in your opponent's deck.
Yondu
On Reveal: Banish the card that costs the least in your opponent's deck.
Yondu
On Reveal: Banish the card that costs the least in your opponent's deck.
Yondu
On Reveal: Banish the card that costs the least in your opponent's deck.
Yondu
On Reveal: Banish the card that costs the least in your opponent's deck.
Yondu
On Reveal: Banish the card that costs the least in your opponent's deck.
Yellowjacket
On Reveal: Afflict your other cards here with -1 Power.
Yellowjacket
On Reveal: Afflict your other cards here with -1 Power.
Yellowjacket
On Reveal: Afflict your other cards here with -1 Power.
Yellowjacket
On Reveal: Afflict your other cards here with -1 Power.
Yellowjacket
On Reveal: Afflict your other cards here with -1 Power.
Yellowjacket
On Reveal: Afflict your other cards here with -1 Power.
Xorn
After ANY 3 or 4-Cost card is played here, move it to another location.
Xorn
After ANY 3 or 4-Cost card is played here, move it to another location.
Xorn
After ANY 3 or 4-Cost card is played here, move it to another location.
Xorn
After ANY 3 or 4-Cost card is played here, move it to another location.
Xorn
After ANY 3 or 4-Cost card is played here, move it to another location.
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.