Marvel Snap Card Variants

Agent Coulson
On Reveal: Add a random 4-Cost and 5-Cost card to your hand.
Angela
After you play a card here, +1 Power.
Apocalypse
When you discard this, put it back with +4 Power.
Bishop
After you play a card, this gains +1 Power.
Black Widow
On Reveal: Add a Widow's Bite to your opponent's hand.
Captain Marvel
At the end of the game, move to a location that wins you the game. (If possible)
Deadpool
When this is destroyed, return it to your hand with double the Power.
Deadpool
When this is destroyed, return it to your hand with double the Power.
Destroyer
On Reveal: Destroy your cards at other locations.
Devil Dinosaur
Ongoing: +2 Power for each card in your hand.
Doctor Octopus
On Reveal: Pull the lowest-Power card from your opponent's hand to their side of this location.
Doctor Strange
On Reveal: Move your highest-Power card(s) to this location.
Dracula
At the end of the game, discard a card from your hand to gain its Power.
Enchantress
On Reveal: Remove the abilities from all Ongoing cards here.
Falcon
On Reveal: Return your 1-Cost cards to your hand.
Heimdall
On Reveal: Move your other cards one location to the left.
Hellcow
Activate: Discard a card from your hand.
Hobgoblin
On Reveal: Switch sides.
Human Torch
When this moves, double its Power.
Iron Fist
On Reveal: After you play your next card, move it one location to the left.
Kitty Pryde
When this returns to your hand, +1 Power. Returns at the start of each turn.
Korg
On Reveal: Shuffle a Rock into your opponent's deck.
Kraven
When a card moves here, this gains +2 Power.
Kraven
When a card moves here, this gains +2 Power.
Lady Sif
On Reveal: Discard the card that costs the most from your hand.
Lizard
Ongoing: -4 Power if your opponent has 4 cards here.
Mister Sinister
On Reveal: Add a Sinister Clone here with the same Power.
Mobius M. Mobius
Ongoing: Your Costs can't be increased. Your opponent's Costs can't be reduced.
Namor
Ongoing: +5 Power if this is your only card here.
Nebula
Each turn your opponent doesn't play a card here, +2 Power. (except the turn you play this)
Red Skull
Ongoing: Enemy cards here have +2 Power.
Rescue
On Reveal: If you play a card at this location next turn, +5 Power.
Rocket Raccoon
On Reveal: If your opponent played a card here this turn, +4 Power.
Ronan the Accuser
Ongoing: +2 Power for each card in your opponent's hand.
Sabretooth
When this is destroyed, return it to your hand. It costs 0.
Scarlet Witch
On Reveal: Replace this location with a new one.
Scorpion
On Reveal: Afflict cards in your opponent's hand with -1 Power.
Sentry
You can't play this at the right location. On Reveal: Add a -8 Power Void to the right location.
Sera
Ongoing: Cards in your hand cost 1 less. (minimum 1)
Spider-Man
On Reveal: Move to another location and pull an enemy card from here to there.
Spider-Man
On Reveal: Move to another location and pull an enemy card from here to there.
Squirrel Girl
On Reveal: Add a 1-Power Squirrel to each other location.
Storm
On Reveal: Flood this location. Next turn is the last turn cards can be played here.
White Queen
On Reveal: Copy the card that costs the most from your opponent's hand into your hand.
White Tiger
On Reveal: Add a 8-Power Tiger to another location.