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  • Home
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  • Silver Surfer: A Snapper's Guide

Silver Surfer: A Snapper's Guide

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Scosco23
Jan 28, 24

When Silver Surfer was first released, he was easily the best card in the game. Since then, he's been nerfed, had cards around him changed, and had new friends enter the game. Over the last half of the year, he's seen less play than ever. Loki and Alioth have been particularly bad for the Sentinel of the Spaceways. Has he been power crept out of the meta or overlooked?


Surfer Variant Gallery


Silver Surfer
On Reveal: Give your other 3-Cost cards +2 Power.

I firmly believe that there have always been a couple of top-tier Silver Surfer builds, several viable ones, and a lot of experimental ones. The problem with traditional statistics involving Silver Surfer is that he always plays in many different deck lists, including underperforming ones. Compare this to a card like Sauron that always has good stats but is only a part of one or two 12-card lists. The exact best Surfer build at any one time is elusive, and there are a lot of 3 cost cards to consider. Unlike other archetypes that have several auto inclusions, Silver Surfer has none. Even Sera dips in and out. The closest thing to an auto inclusion is Brood, and even that took a clear backseat for the brief time that Werewolf and Sebastian Shaw were in the game as three costs together. As a perfect example, at that time, Silver Surfer was still underplayed because many people weren't playing the exact optimal list (without Brood at that time), so Surfer stats on tracking websites were lower than they could have been. Two Silver Surfer lists can differ by just two or three cards and have their win percentages differ meaningfully. Sometimes a pretty good card can be replaced by the perfect card for a given metagame or hot location.

Because Silver Surfer has so many options, the choice of what to put in is largely dictated by the current metagame, which can quickly change. Silver Surfer is, fundamentally, a stat-slamming card that can add a lot of power on the last turn of the game. But it can also be seen as a toolbox deck. Which tools you put in are dictated by the problems you need to solve.

Here is a list of all the tech cards you could hypothetically run in a Silver Surfer deck. “Tech” is used here to mean cards that interact with your opponent's deck in a specific way or counter it. Some of these aren't traditionally considered “tech,” but that's the role they fill in a Silver Surfer deck. They're our problem solvers.

Screenshot 2024-01-28 144742

There is always an internal battle when creating a Silver Surfer deck between maximum power and maximum tech. Add too much tech, and you just won't put out enough power to win. Adding all power can work, depending on the metagame and what other points slam stat sticks are out there.


ScoSco’s Silver Surfer Deck Lists

All Power

All Tech

Another useful way to conceptualize Surfer is as a deck that can accommodate different packages rather than individual cards. Below are some of the best multi-card combinations that can be swapped in and out of a Surfer deck.


Packages

Nova Killmonger

Nova
When Destroyed: Give your cards +1 Power.
Killmonger
On Reveal: Destroy ALL 1-Cost cards.

Lane Disruption

Jean Grey
Ongoing: Players must play their first card here each turn. (if possible)
Negasonic Teenage Warhead
After an enemy character is played here, destroy it. (once per game)
Cosmo
Ongoing: On Reveal abilities won't happen here.
Echo
After your opponent plays an Ongoing card here, remove its abilities.

Discard/Destroy

Daken
On Reveal: Add the Muramasa Shard to your hand.
Carnage
On Reveal: Destroy your other cards here. +2 Power for each destroyed.
Colleen Wing
On Reveal: Discard the card that costs the least from your hand.

Buff Based

Forge
On Reveal: Give the next card you play +2 Power.
Sebastian Shaw
When this is Empowered, gain an additional +2 Power. (if in hand, in deck, or in play)
Gladiator
On Reveal: Add a card from your opponent's deck to their side of this location. If it has less Power, destroy it.
Brood
On Reveal: Add 2 Broodlings here with the same Power.

Move

Spider-Man
On Reveal: Move to another location and pull an enemy card from here to there.
Polaris
On Reveal: Move an enemy 1 or 2-Cost card to this location.
Kraven
When a card moves here, this gains +2 Power.

Lockdown w/ Lane Disruption

Storm
On Reveal: Flood this location. Next turn is the last turn cards can be played here.
Juggernaut
On Reveal: Move away all enemy cards played here this turn. (including unrevealed cards)
Quake
On Reveal: Swap the positions of the other two locations.

1-Cost Based

Caiera
Ongoing: Your 1 and 6-Cost cards can't be destroyed.
Nebula
Each turn your opponent doesn't play a card here, +2 Power. (except the turn you play this)
Echo
After your opponent plays an Ongoing card here, remove its abilities.


This is meant to be an evergreen guide to Silver Surfer decks as an archetype, so any list will reflect the cards currently available and past and current metas. But the principles should be transferable to any future meta. It's particularly important to be adaptable and playtest your Surfer decks. Many reps with a Surfer deck will go a long way to finding the ideal list for your current meta. As of today, these are solid Surfer lists adapted to a pretty hostile meta.

This deck is via Benjamin Roller on Twitter.

Roller Surfer

Planet Hulk Surfer

There are alternate ways to build Surfer that have a specialized focus. These are very metagame dependent. Sometimes they'll be the perfect thing to whip out for a hot or featured location. I recommend practicing with any outside-the-box Surfer lists in proving grounds before playing them in an environment with higher stakes.

There have been several successful surfer decks in the past that include a move element

MSurfer

Destroy has some limited synergy with Surfer

DSurfer

Patriot Surfer is a solid mixed archetype

PSurf

Negative Surfer occasionally finds its meta

Negative Surfer

Sera should be your default choice, but here are some non-Sera directions to explore.

Din surf

Spooky Surfer


Any time a card is changed to a 3-cost #MarvelSNAP pic.twitter.com/bOTyMdTcHj

— INTERROBANG (@interrobange) July 20, 2023

Whenever new cards are released at 3 cost or are changed to 3 cost, Interrobang's meme will apply. Surfer is always looking for new tools. Of the upcoming cards, only Corvus Glaive is expected to cost 3. He doesn't seem to have any obvious synergy with Surfer, but perhaps Corvus Glaive could see some experimentation in a Discard/Surfer hybrid list. The upcoming card most likely to have an impact on Surfer is Grandmaster. I think there's even a chance a deck that prefers to play Surfer in turn 5 and follow up with Absorbing Man / Grandmaster or tech cards like Shang Chi or Alioth, depending on the priority situation, could emerge.

This deck list is from Dualgloves Grandmaster Preview.

Surfin' Strats

Grandmaster could fundamentally change the way we play Surfer. This deck has a line where you try to grab priority and double Alioth.

GrandSurfer

Two cards that I haven't mentioned yet are Nakia and Okoye. They both have synergy with Sebastian Shaw and spread stats. I have never felt like either card is valuable enough to make the cut in any Surfer list I've made. They are the perfect examples of how Surfer decks have access to many cards that aren't quite good enough. They aren't bad but rarely justify a spot in such tight lists.


Closing Thoughts

Silver Surfer is a fun archetype that rewards play time and experience. The more you play it, the better you will get at fiddling with your list to find the right 12 cards for your environment. If you are willing to put in the time, Silver Surfer will always be able to take you to infinite rank or win avatars.


Who is Scosco23?

You can find more from Scott @FourthLocation on YouTube and fourthlocation.com. He is on social media on Twitter @scodenim and Bluesky @scosco.

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