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  • Frankie Raye - Card Preview

Frankie Raye - Card Preview

News
Cards/Decks
dualgloves
Aug 11, 25

FR_00

Frankie Raye is such a legacy character that it would be surprising to know about her. She first appeared as a lab assistant with a sunny disposition and a real talent for science. However, under the surface you would find generational trauma and fiery powers to burst into flames and—wait, she is just another Human Torch?

Her powers were the result of an accident that doused her with the chemicals that were used to create the original Human Torch (not Johnny Storm, it's a long story). For years, she kept her powers hidden, mostly afraid of never being invited to a barbecue without having to be the grill.

When she finally embraced the hero's life, she didn’t settle to be a street-level hero, no. She became the Herald of none other than the big G himself, all to save Earth from his hunger. She took the name Nova (not Richard Rider), and the soul crushing responsibility of condemning planets and its inhabitants to their doom at the hands of Galactus. Much more soulcrushing than the regular 9 to 5 I’d say.

FR_01


Nova Frankie Raye
After the next time you play a 6-Cost card, double this card's Power.

From Deadpool to both versions of Johnny Storm, we should know by now how powerful doubling up power can get. Nova is bringing a new way to do that, all you need to do is drop a 6-Costed card (sold separately) anytime during the game and she’ll go further, faster and even stronger. Take note that contrary to the cards I mentioned, Frankie only gets her double up once. As the holder of only 3 power, she might seem a bit too small to double up, right? Since you’ll probably have a long time for that 6-Costed card to reach the board, we can efficiently use that time to buff her up as many times as possible. What we need are some–


Buffers

There are many ways to get Nova even more powerful before her doubling up, let me list the ones I believe would be best suited for that.

Agony
After you play a card here, merge this into it.
Mister Fantastic First Steps
End of Turn: Give a card in your hand -1 Cost or +2 Power.
Forge
On Reveal: Give the next card you play +2 Power.
Toxie Doxie
On Reveal: Give 2 characters in your hand +2 Power. You can't play them next turn.
Surge
On Reveal: Give the top card of your deck -1 Cost and +1 Power. After you play it, repeat this ability.
Gwenpool
On Reveal: Pick a random character in your hand 3 times. Give +2 Power each time.
Galacta
Each turn, the first card you play at another location reveals with +2 Power.
Namora
On Reveal: Give +5 Power to each of your cards alone at another location.
Kahhori
On Reveal: Each card in your hand gives one of your other cards in play +1 Power.

Depending on your choice of buffers, Frankie could go onto quite a different set of lists so keep in mind that a deck with Namora will be vastly different than one featuring Kahhori. But no matter which version you decide to take Frankie, you’ll musn’t forget that you’ll also need to drop a–


6-Costed Card

There’s no way around it. Unless you manually play a 6-Costed card from your hand onto the board, Frankie will be as useful as Shocker. You might consider going full lore by playing Galactus First Steps together with her for a heavy hitter at the end of the game. To be fair, any powerful 6-Drop such as Red Hulk or even Magneto could fit the bill. So don’t feel like an obligation to have The Big Space Man.

Galactus First Steps
My Herald is the next character I see you play. End of Turn: +2 Power if you're winning my Herald's location. (if in hand or in play)
Red Hulk
End of Turn: If your opponent has unspent Energy, +3 Power. (if in hand or in play)
Magneto
On Reveal: Move all enemy 3 and 4-Cost cards to this location.

If you’re following this direction, you might want to consider Wave or Luna Snow to play your big drops without having to spend a whole turn on them. Maybe an Electro Too? All of these cards could follow up a turn 2 Frankie.

Wave
On Reveal: All cards cost a maximum of 4 until the end of next turn.
Luna Snow
On Reveal: Add an Ice Cube to each side of this location.
Electro
On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn.

My personal favorite direction would be playing a 6-Costed card that discounts itself. Take your pick from She-Hulk, Mockingbird, and Sasquatch. It’s a shame that Skaar was nerfed to a 7-Costed card or we could’ve recruited him.

She-Hulk
Costs 1 less for each unspent Energy last turn.
Mockingbird
Costs 1 less for each of your created cards in play.
Sasquatch
Costs 1 less for each card you played last turn.

If you’re eyeing She-Hulk, don’t forget her usual teammates like the High Evo gang and Sunspot.

High Evolutionary
Game Start: Unlock the potential of your cards with no abilities.
Sunspot
End of Turn: Gain +1 Power for each unspent Energy.

If Mockingbird and Sasquatch have your attention, be glad to know that you could quite easily play them both together thanks to Mysterio. Quentin is so good that after being played, he discounts both Mockingbird and Sasquatch by three points when played.

Mysterio
On Reveal: Add an Illusion to another location. Activate: Swap Power with it.

One last card that I’ll list is Valentina, she might seem like a weird inclusion but she can reliably give us a 6-Costed card with a hefty discount of 2 energy. You don’t get to choose which 6-Costed card you’ll get but more often than not it's going to be a great card. The mystery box could be anything, it could even be a Galactus First Steps!


Flame Off

Just a warning: when playing with Frankie, you’ll need to be careful with any power reduction. For every single power she loses, it's doubled thanks to how her effect works. If your opponent is playing a power reduction deck of any type, you might want to consider keeping Frankie in hand as if she drops into the negative, she’ll be quite detrimental to your chances of winning when you drop your 6-costed card. Consider retreating if you see any of these guys in action:

Scream
When an enemy card moves, steal 2 Power from it. (once per turn)
Cyclops: Evolved
End of Turn: If you have unspent Energy, afflict 2 enemy cards here with -1 Power.
Hazmat
On Reveal: Afflict all other cards with -1 Power.
Laufey
On Reveal: Steal 1 Power from each other card here.

FR_02


Dualgloves's Day One Frankie Raye Decks

Power Buff Girls

High Nova

The Mora

Get the Bird

Termina


Variants

Frankie is arriving with a ton of options. Pick your favorite from this plentiful list of women on fire on space! I’m going with Winking Studios.

FR_03


Final Thoughts

Hey Glad to have you back here again! You might be wondering if you should grab the card, right? I’m excited to try a lot of weird stuff with Frankie but I don’t think she’ll be a must have card unless they release a Marvel Boy or something similar for 2-Drops. So in the meantime she might be a perfectly decent card. I would check the temperature a day or two after her release to know if she fizzled out or if she is pure fire.


Giveaway!

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Good News, Everyone! I got a Pax Bundle code to give away! Hit the comments here with your Discord Username and your favorite obscure Marvel character and why you like them so much. I’ll pick a winner from the list and contact them through Discord. Make sure that you’re part of our Discord Community! You’ll have until next Friday the 15th. I’ll also do another giveaway on my Location Lowdown coming up this Wednesday so keep an eye out!


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