Snap logo
Cards

Cards

All Cards Variants Variant Search Ultimate Variants

Series

Series 1 Series 2 Series 3 Series 4 Series 5 Series Changes

Updates

Spotlights Balance History

Cosmetics

Card Backs Emotes Titles Card Split Effects Borders Reveal Effects Reactions
Decks

Decks

All Decks Deck Builder Deck Meta Top Decks

Match Stats

Player Leaderboard Card Stats Tournaments

Tools

Get Our App Manual Upload Manual Collection
Builder
Meta
Bundles
News

Articles

News Guides Schedule

Database

Locations Limited Events Grand Arena Team Clash Packs Albums Seasons

Friends of Snap.fan

Battle Arena Snap Back Podcast
Schedule
All Cards Variants Variant Search Ultimate Variants Series 1 Series 2 Series 3 Series 4 Series 5 Series Changes Spotlights Balance History Card Backs Emotes Titles Card Split Effects Borders Reveal Effects Reactions
All Decks Deck Builder Deck Meta vTop Decks
Schedule Locations Limited Events Grand Arena Team Clash Packs Bundles Albums Seasons Card Backs Emotes Titles Card Split Effects
Player Leaderboard Card Stats Tournaments Get Our App Manual Upload Manual Collection
News Guides Schedule
  • Home
  • News
  • Meta Monday - 09/02

Meta Monday - 09/02

News
JFsnap
Sep 02, 24

Welcome back to Meta Monday! With the recent OTA, we’ve had a decent change to the overall meta game, which has been a nice change of pace to end the season. Because we have a brand new season starting tomorrow, this issue will be short and sweet, covering the four main pillars in the format. However, I feel this will change with the start of the new season, so while these decks are good, be prepared for some quick shifts come Tuesday.


Pillar One: Destroy

Meanwhile, Destroy has been in the meta game for the longest time in one form or another. With the recent change to Attuma there is now a lot of it floating around. It’s hitting almost 10% play rate of the overall meta game, which is much higher than previous weeks. I expect this to stay relatively the same because Destroy is a pretty consistent deck, although being around for as long as it has means its play patterns are easily predictable. However, with some new tools, there are ways you can mix up those play patterns, which is probably why it’s grown in popularity.

Attuma Destroy

Loading...

There are countless other versions, but regardless of the version, you will see some Destroy on the ladder going forward.


Pillar Two: Wiccan

With Loki taking a back seat after the most recent nerf, Wiccan decks of all kinds have started to thrive even more in the game. Many options exist, but most Wiccan decks follow the same basic formula.

  • Three 1-cost cards
  • Three 2-cost cards
  • Two 3-cost cards
  • Wiccan
  • One 5-cost card
  • Two 6-cost cards

Usually, one of the 1-cost cards is Maria Hill, which guarantees a successful Wiccan if you have a 3-cost in hand, as well as Kate Bishop, which helps smooth out the curve to maximize the Wiccan's potential.

Here are a couple of options:

Wiccan Clog

Loading...

Wiccan Pixie

Loading...

These are by no means the best and only viable options. Again, following the formula above, you can make a pretty competitive and interesting deck that is completely viable in the format.


Pillar Three: Big Numbers Just Win

With a lot of Destroy and Wiccan running around that includes a lot of Alioth. Just running pure stats has been very effective. Especially with the recent change to Attuma, Skaar gained another reliable body to lower his cost. Also, with Shang-chi being the only card that can stop big base stats, the idea of flooding the board with cheap big stats has become increasingly appealing since Shang really can only cover one lane.

There are multiple options. Here are two:

Deathbird

Loading...

Counter Big

Loading...

These both have the same idea, although they go about it in opposite ways. The first option is going for a small destroy packing and self-clogging to make your Death and Mockingbird cheap and able to deploy early, enabling Skaar. The other uses the counter approach and basically says, "I’m just going to go big, and I’ll also stop you from doing things with Cosmo, Red Guardian, and Armor."


Pillar Four: Darkhawk, Zoo, Discard

This last pillar includes three decks that have been in the format for a while and don’t seem to be going anywhere. All are viable options and still boast some really good stats.

Darkhawk Discard

Loading...

Discard

Loading...

Zoo

Loading...

These are just tried and true decks showing they can get the job done and do it well enough to stick around. I wouldn’t oppose running any of these at any time to gain some cubes.


Meta Cards

Kate Bishop

Hawkeye Kate Bishop
On Reveal: Add 2 Arrows to your hand.

The current season pass card for at least another day is among the cards that are played the most. She is just really efficient at what she does, and the arrows are all pretty useful. However, other than just expecting her to be played at some point during most matches, there is not much you need to account for. At the end of the day, just being aware of what the arrows do and running through those permutations when planning your turns is your best response. Never assume they don’t have a specific arrow because they might.

Carnage, Venom, Attuma

Carnage
On Reveal: Destroy your other cards here. +2 Power for each destroyed.
Venom
On Reveal: Destroy your other cards here. Add their Power to this card.
Attuma
End of Turn: Destroy one of your cards here with less Power.

Here are your main three destroy cards that are running around in the format. Carnage and Venom have been around for a while, but he is showing up much more with the recent change to Attuma. This has kept clog strategies at bay because of their heavy usage. If you are playing a clog strategy you need to be strategic about where and how you clog because of the popularity of these cards since they pretty much negate what you are trying to do. Also, Shadow King is a great counter to Venom and Carnage but hasn't been run as often as he probably should be. Especially with some of the new cards coming out, consider Shadow King as a potential option in the meta game going forward to tech against what other players might be doing.

Shadow King
On Reveal: Reset all cards here to their original Power.


Meta Health

Currently, the meta game is pretty wide open. There isn’t one basic strategy that is taking over completely and many viable options exist. Arishem still technically is 10% of the meta game, but I think that more people like to play Arishem and not really because his deck is really good anymore. It isn’t bad, but it’s nowhere near as dominant. As I said at the start, I expect the meta to change fairly rapidly as we start the next season, but all the decks here will probably still be viable in one form or another for your climb. Let me know what you think of the new meta and what you plan to climb with as the new season starts in the comments below!


Who is JFsnap?

JFsnap, or JF, while loving all things Marvel Snap is a teacher day-to-day and loves breaking down different card game strategies to help others get better or improve.

More Articles

Loading...

Game Overview

MARVEL SNAP unleashes the complete MARVEL multiverse into a fast-paced, adrenaline-pumping, strategic, card battler. Assemble your team from a limitless dream roster of heroes and villains, collect endless styles of card backs, and experience superpowered play—all in just three minutes

Check it out at the official website

SNAP.FAN App

Collection Sync
Match History
Deck Tracking/Stats
Player Stats
Download our App
snap.fan is not affiliated with Nuverse, Second Dinner or Marvel. | Privacy Policy | Terms & Conditions