Snap logo
Cards

Cards

All Cards Variants Variant Search Ultimate Variants

Series

Series 1 Series 2 Series 3 Series 4 Series 5 Series Changes

Updates

Spotlights Balance History

Cosmetics

Card Backs Emotes Titles Card Split Effects Borders Reveal Effects Reactions
Decks

Decks

All Decks Deck Builder Deck Meta Top Decks

Match Stats

Player Leaderboard Card Stats Tournaments

Tools

Get Our App Manual Upload Manual Collection
Builder
Meta
Bundles
News

Articles

News Guides Schedule

Database

Locations Limited Events Grand Arena Team Clash Packs Albums Seasons

Friends of Snap.fan

Battle Arena Snap Back Podcast
Schedule
All Cards Variants Variant Search Ultimate Variants Series 1 Series 2 Series 3 Series 4 Series 5 Series Changes Spotlights Balance History Card Backs Emotes Titles Card Split Effects Borders Reveal Effects Reactions
All Decks Deck Builder Deck Meta vTop Decks
Schedule Locations Limited Events Grand Arena Team Clash Packs Bundles Albums Seasons Card Backs Emotes Titles Card Split Effects
Player Leaderboard Card Stats Tournaments Get Our App Manual Upload Manual Collection
News Guides Schedule
  • Home
  • News
  • OTA Balance Updates - 01/30

OTA Balance Updates - 01/30

News
Cards/Decks
BEWD
Jan 30, 25

Let’s waste no time and dive on into the latest balance updates!


Dagger
When this moves to a location, +2 Power for each enemy card there.

  • [Old] 2/0 - When this moves to a location, +3 Power for each enemy card there.
  • [New] 2/2 - When this moves to a location, +2 Power for each enemy card there.

Developer Notes

The "Move Bounce" deck has been a top contender at high Infinite for a while now, but that strength wasn't really proliferating down into the wider metagame for the most part. Given that, we decided to "let them fight" and see if the top players could crack their own metagame. However, over the last few weeks we've seen the deck solidify its position and even start to surge across other audiences, so we've decided to take some balance action instead. This change will reduce the ceiling on Dagger, one of the deck's strongest options for scaling Power.


Araña
Activate: After you play your next card, give it +1 Power and move it to the right.

  • [Old] 1/1 - Activate: Give the next card you play +2 Power and move it to the right.
  • [New] 1/2 - Activate: Give the next card you play +1 Power and move it to the right.

Developer Notes

In addition to the Dagger change, this softer nerf specifically aims to weaken Araña's synergy with Human Torch. Tucking an extra point of Power into Araña won't damage the card in other use cases very much, so it's just a soft hedge on top of the Dagger change.


Spectrum
On Reveal: Give your Ongoing cards +2 Power.

  • [Old] 6/6 - On Reveal: Give your Ongoing cards +2 Power.
  • [Change] 6/6 -> 6/7

Developer Notes

One of the things we love to do with OTAs is push up underperforming archetypes. The Ongoing deck had quite the heyday in 2024, but since then we've seen it slide back into the shadows. Moonstone was a unique and helpful boost this season, and we'll see a few more additions release in February that we think an improved Spectrum could better support.


Namora
On Reveal: Give +5 Power to each of your cards alone at another location.

  • [Old] 5/6 - On Reveal: Give +5 Power to each of your cards alone at another location.
  • [Change] 5/6 -> 5/7

Developer Notes

Similarly, the "Namora deck" is a fun and unique archetype in SNAP that we want to keep positioned as an option. Peni Parker aimed to give that deck slightly more support as another way to develop single-card Power as well as some mobility on the board, but we didn't see quite as much lift as we'd hoped for. An extra point of Power should help.


Leader
On Reveal: Copy the enemy card(s) with the highest Power played this turn, but on your side.

  • [Old] 6/3 - On Reveal: Copy the enemy card(s) with the highest Power played this turn, but on your side.
  • [Change] 6/3 -> 6/4

Developer Notes

Once a metagame terror, Leader has languished of late as one of our least popular 6-Cost cards. While Leader is among the best at countering an enemy 6-Cost, the metagame has been hostile enough to them that this capacity wasn't very useful. An extra Power won't suddenly shift Leader to the top of the metagame, but it will help account for the softer impact the card has been having.


Sandman
On Reveal: Next turn, cards cost 1 more. (maximum 6)

  • [Old] 5/7 - On Reveal: Next turn, cards cost 1 more. (maximum 6)
  • [Change] 5/7 -> 5/8

Developer Notes

Sandman's new form hasn't provided enough metagame pressure against decks flooding the board on turn 6, so we're pouring on more sand. We don't want to push Sandman so far that the card becomes the default disruptive option–cards like Legion, Aero, and Vision are a little more fun–but we do want to have the card performing the job of sheriff on some of these strategies a little better.


Ms. Marvel
Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +6 Power.

  • [Old] Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +5 Power.
  • [Change] 4/4 -> 4/5

Developer Notes

Nothing too crazy here. Kamala Khan has been around for a while, but in recent times hasn't found many strong homes at the top of the metagame. A bit of extra Power will help compete with the robust complement of 4-Cost cards we're seeing today. Perhaps even in some particularly sophisticated Namora decks?


Luna Snow
On Reveal: Add an Ice Cube to each side of this location.

  • [Old] 3/5 - On Reveal: Add an Ice Cube to each side of this location.
  • [Change] 3/5 -> 3/6

Developer Notes

Luna Snow released a little weaker than we'd aimed for, so we're trying a bit of extra Power. A 3/6 with an ability that's often an upside is unusual, but the performance of the 3/5 implies rather strongly that the effect is either a lot weaker than we thought, or less useful to existing strategies. So we're going to see how this Power bump changes things because that will add more context to what's going on and help us see through the snowstorm, so to speak.


Lets is know your thoughts on the changes down in the comments! Have a BEWDiful Day!


Who is BEWD?

BEWD is the Chief Content Editor for Snap.fan and a big Marvel fan. He has been playing Snap since two months after its global launch. BEWD enjoys casually playing the game and theorycrafting fun brews.

You can find him at https://twitter.com/BEWD_Live

You can also join him live in the Dragons Lair at https://www.twitch.tv/bewd_live

Have a BEWDiful Day!

More Articles

Loading...

Game Overview

MARVEL SNAP unleashes the complete MARVEL multiverse into a fast-paced, adrenaline-pumping, strategic, card battler. Assemble your team from a limitless dream roster of heroes and villains, collect endless styles of card backs, and experience superpowered play—all in just three minutes

Check it out at the official website

SNAP.FAN App

Collection Sync
Match History
Deck Tracking/Stats
Player Stats
Download our App
snap.fan is not affiliated with Nuverse, Second Dinner or Marvel. | Privacy Policy | Terms & Conditions