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2
3
On Reveal: Add 2 Sentinel to your opponent's hand.
2
2
On Reveal: Destroy your other cards here. +2 Power for each destroyed.
2
3
On Reveal: Copy the character that costs the least from your opponent's hand into your hand. Give it +2 Power.
2
4
When one of your cards is destroyed, this flies out of your hand or deck to replace it.
2
4
Moveable once. Nothing can stop you from moving or playing this to any location.
2
4
You always draw this card on turn 2, and not before.
2
2
Ongoing: If both sides here are full, +6 Power.
2
4
I'm gonna blast you!
2
3
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
2
2
On Reveal: If your opponent played a card here this turn, +4 Power.
2
0
End of Turn: Draw a card if you're winning here. Otherwise, +1 Power.
2
3
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
2
5
On Reveal: Add a Rock to your side of this location.
2
6
Ongoing: -4 Power if your opponent has 4 cards here.
2
4
On Reveal: Move to another location and pull an enemy card from here to there.
2
3
On Reveal: Move one of your other On Reveal cards here to the middle location. Its ability happens again.
2
3
On Reveal: Shuffle the base Costs of all cards in your deck that started there.
2
2
Ongoing: Nobody can play cards that cost 4 or more here.
2
3
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
2
3
On Reveal: The top card of your opponent's deck costs 6 until turn 6.
2
2
When Destroyed: Replace this with the Winter Soldier.
2
3
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
2
4
On Reveal: Move to another location and pull an enemy card from here to there.
2
6
On Reveal: Your opponent draws 2 cards.
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