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2
3
On Reveal: Add 2 Sentinel to your opponent's hand.
2
3
Activate: After you play your next character, swap it with one from your deck.
2
2
On Reveal: Give the next card you play +2 Power.
2
4
On Reveal: Draw a card from your opponent's deck.
2
4
On Reveal: Next turn, all cards are Moveable to this location.
2
3
On Reveal: Replace this location with a new one.
2
3
On Reveal: Add a random {card.TokenEnergyCost_1}-Cost or more card to your hand. If you’re winning here after next turn, give it -{card.ReducedCost} Cost.
2
3
On Reveal: Add a random 6-Cost card to your hand. Give it -2 Cost and -2 Power.
2
3
On Reveal: Replace this location with a new one.
2
1
End of Turn: You lose 1 Max Energy and this gains +3 Power.
2
3
Activate: After you play your next character, swap it with one from your deck.
2
4
On Reveal: Move your highest-Power card(s) to this location.
2
2
On Reveal: Next turn, you get +1 Energy.
2
2
On Reveal: Next turn, you get +1 Energy.
2
4
Moveable once. Nothing can stop you from moving or playing this to any location.
2
2
On Reveal: Next turn, you get +1 Energy.
2
2
When this moves to a location, +2 Power for each enemy card there.
2
3
Activate: After you play your next character, swap it with one from your deck.
2
2
On Reveal: If your opponent played a card here this turn, +4 Power.
2
2
When Destroyed: Replace this with the Winter Soldier.
2
2
On Reveal: If this is at the middle location, +3 Power.
2
2
Ongoing: Nobody can play cards that cost 4 or more here.
2
2
On Reveal: Add a Sinister Clone here with the same Power.
2
2
On Reveal: Destroy your other cards here. +2 Power for each destroyed.
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