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2
5
On Reveal: Add an Illusion to another location. Activate: Swap Power with it.
2
4
When one of your cards is destroyed, this flies out of your hand or deck to replace it.
2
3
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
2
3
On Reveal: Add a random 6-Cost card to your hand. Give it -2 Cost and -2 Power.
2
6
Ongoing: -4 Power if your opponent has 4 cards here.
2
2
Ongoing: +2 Power for each location that's full on your side.
2
4
On Reveal: Move to another location and pull an enemy card from here to there.
2
4
Moveable once. Nothing can stop you from moving or playing this to any location.
2
4
On Reveal: Move to another location and pull an enemy card from here to there.
2
3
On Reveal: Add SP//dr to your hand. When this merges, you get +1 Energy next turn.
2
5
After ANY card is played here, move this to another location.
2
3
On Reveal: Replace this location with a new one.
2
2
On Reveal: If your opponent played a card here this turn, +4 Power.
2
4
On Reveal: Move to another location and pull an enemy card from here to there.
2
2
On Reveal: Next turn, you get +1 Energy.
2
2
On Reveal: Destroy your other cards here. +2 Power for each destroyed.
2
4
When one of your cards is destroyed, this flies out of your hand or deck to replace it.
2
4
On Reveal: Move to another location and pull an enemy card from here to there.
2
6
Ongoing: -4 Power if your opponent has 4 cards here.
2
4
On Reveal: Move your highest-Power card(s) to this location.
2
3
On Reveal: Copy the character that costs the least from your opponent's hand into your hand. Give it +2 Power.
2
3
When a card moves here, this gains +2 Power.
2
2
On Reveal: If this is at the middle location, +3 Power.
2
4
On Reveal: Move to another location and pull an enemy card from here to there.
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