Snap logo
Cards

Cards

All Cards Variants Variant Search Ultimate Variants

Series

Series 1 Series 2 Series 3 Series 4 Series 5 Series Changes

Updates

Spotlights Balance History

Cosmetics

Card Backs Emotes Titles Card Split Effects Borders Reveal Effects Reactions
Decks

Decks

All Decks Deck Builder Deck Meta Top Decks

Match Stats

Player Leaderboard Card Stats Tournaments

Tools

Get Our App Manual Upload Manual Collection
Builder
Meta
Bundles
News

Articles

News Guides Schedule

Database

Locations Limited Events Grand Arena Team Clash Packs Albums Seasons

Friends of Snap.fan

Battle Arena Snap Back Podcast
Schedule
All Cards Variants Variant Search Ultimate Variants Series 1 Series 2 Series 3 Series 4 Series 5 Series Changes Spotlights Balance History Card Backs Emotes Titles Card Split Effects Borders Reveal Effects Reactions
All Decks Deck Builder Deck Meta vTop Decks
Schedule Locations Limited Events Grand Arena Team Clash Packs Bundles Albums Seasons Card Backs Emotes Titles Card Split Effects
Player Leaderboard Card Stats Tournaments Get Our App Manual Upload Manual Collection
News Guides Schedule
  • Home
  • JeeseJames
  • Cards

Cards (24)

  • Profile
  • Stats
  • Card Stats
  • Cards
  • Decks
  • Albums
  • Matches
Objective: Have 3 cards that are 4-Cost or more in play Afflict the highest-Cost enemy card with -7 Power. (0/3)
Ongoing: Add this card's Power to your back-row cards here. (can't add to itself)
Ongoing: Your other cards here have +1 Power for each turn you've discarded a card.
When you draw this, copy the text from the bottom card of your opponent's deck.
Ongoing: Enemy cards here afflicted with negative Power have an additional -2 Power.
On Reveal: Steal 1 Power from even-costed cards in ALL hands.
End of Turn: +3 Power if your opponent played a card with greater Power this turn. Move to that card if you'd be winning its location.
On Reveal: Add a copy of the last card you played to your hand. (if able)
Objective: Play 6 total Cost of created cards Randomly destroy up to 3 total Cost of enemy cards. (0/6)
Ongoing: Your cards here with increased Power have +2 Power.
Activate: Immediately Activate your other cards here. (without using up their Activate abilities)
On Reveal: Banish the top card of your deck. If it was 4-Cost or more, +2 Energy next turn, otherwise give this +4 Power.
End of Turn: Give a card in your hand -1 Cost or +2 Power.
Ongoing: +3 Power for each location where one of your cards has been destroyed.
When you draw a card, give it -1 Cost if this is your only card here.
On Reveal: Replace the text of each card in your hand with text from a random card of the same Cost.
Moveable once. When this moves, replace its location with a random new one.
The first time this moves, add a card from your hand to the old location.
Game Start: The Ten Rings starts in your hand. On Reveal: Unlock their potential.
Ongoing: +1 Power for each turn in which you spent all your Energy.
Objective: End 2 turns in a row with unspent Energy Give your other cards here and in your hand +2 Power. (0/2)
On Reveal: Add Tao Mandala to your hand.
When your cards in play are Empowered, give those cards an additional +1 Power.
Activate: For each unspent Energy, give a card in your hand -1 Cost.

Card Filters

0 1 2 3 4 5 6+
1- 2 3 4 5 6+
Reset Filters

Card Filters

0 1 2 3 4 5 6+
1- 2 3 4 5 6+
Reset Filters
snap.fan is not affiliated with Nuverse, Second Dinner or Marvel. | Privacy Policy | Terms & Conditions