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4
1
At the end of the game, discard a card from your hand to gain its Power.
4
5
On Reveal: If you don't play a card at this location next turn, +5 Power.
4
5
On Reveal: Move away all enemy cards played here this turn. (including unrevealed cards)
4
7
Game Start: Unlock the potential of your cards with no abilities.
4
1
At the end of the game, discard a card from your hand to gain its Power.
4
6
On Reveal: Add 3 random 6-Cost cards to your hand.
4
6
At the end of the game, move to a location that wins you the game. (If possible)
4
6
On Reveal: Add 3 random 6-Cost cards to your hand.
4
6
On Reveal: Each player discards the lowest-Power card from their hand.
4
5
On Reveal: If you don't play a card at this location next turn, +5 Power.
4
7
Game Start: Unlock the potential of your cards with no abilities.
4
5
On Reveal: Copy your hand.
4
3
On Reveal: If you play your next card at this location, double its Power.
4
6
Ongoing: If you're winning here, +3 Power to other locations.
4
7
Activate: Discard a card from your hand.
4
7
It's clobberin' time!
4
4
After an enemy character is played here, destroy it. (once per game)
4
5
Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +6 Power.
4
3
On Reveal: Destroy an enemy card here that has 10 or more Power.
4
6
On Reveal: Add 3 random 6-Cost cards to your hand.
4
5
On Reveal: If your opponent played a card here this turn, +4 Power.
4
3
On Reveal: If you play your next card at this location, double its Power.
4
8
On Reveal: Pull the lowest-Power card from your opponent's hand to their side of this location.
4
8
On Reveal: Pull the lowest-Power card from your opponent's hand to their side of this location.
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