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2
3
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
2
4
Ongoing: Cards you play here are not revealed until the game ends.
2
3
On Reveal: Add Cap's Shield to another location. Ongoing: Cap's Shield is Moveable.
2
1
End of Turn: You lose 1 Max Energy and this gains +3 Power.
2
4
Moveable once. Nothing can stop you from moving or playing this to any location.
2
2
When a card enters your hand from anywhere (except your deck), +1 Power.
2
2
On Reveal: Give the next card you play +2 Power.
2
3
On Reveal: Add another Sentinel to your hand.
2
3
On Reveal: Merge this into one of your cards here.
2
4
Moveable once. Nothing can stop you from moving or playing this to any location.
2
4
I'm gonna blast you!
2
3
On Reveal: Afflict cards in your opponent's hand with -1 Power.
2
3
On Reveal: Copy the character that costs the least from your opponent's hand into your hand. Give it +2 Power.
2
2
When Destroyed: Replace this with the Winter Soldier.
2
2
Ongoing: Nobody can play cards that cost 4 or more here.
2
4
Ongoing: Cards you play here are not revealed until the game ends.
2
4
I'm gonna blast you!
2
3
Ongoing: 4-Cost or more cards here have -3 Power.
2
2
On Reveal: Next turn, you get +1 Energy.
2
0
End of Turn: Draw a card if you're winning here. Otherwise, +1 Power.
2
2
Ongoing: +2 Power for each location that's full on your side.
2
3
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
2
3
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
2
3
On Reveal: Replace this location with a new one.
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