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2
3
On Reveal: Add another Sentinel to your hand.
2
2
Ongoing: Nobody can play cards that cost 4 or more here.
2
4
When one of your cards is destroyed, this flies out of your hand or deck to replace it.
2
3
When Discarded: Add two copies of this that cost 0 to your hand.
2
0
Ongoing: +2 Power for each time you discarded a card this game.
2
3
When Discarded: Add two copies of this that cost 0 to your hand.
2
3
On Reveal: Discard the card that costs the least from your hand.
2
4
I'm gonna blast you!
2
2
Ongoing: Nobody can play cards that cost 4 or more here.
2
2
When Destroyed: Replace this with the Winter Soldier.
2
5
On Reveal: Add a Rock to your side of this location.
2
2
Ongoing: +2 Power for each location that's full on your side.
2
2
Ongoing: Nobody can play cards that cost 4 or more here.
2
4
I'm gonna blast you!
2
4
On Reveal: Move to another location and pull an enemy card from here to there.
2
4
When this moves, add a copy to the old location.
2
4
I'm gonna blast you!
2
4
Ongoing: Can't be destroyed, moved, or have its Power reduced.
2
2
On Reveal: Add a Sinister Clone here with the same Power.
2
4
On Reveal: Draw a card from your opponent's deck.
2
4
When this moves, add a copy to the old location.
2
3
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
2
3
When Discarded: Add two copies of this that cost 0 to your hand.
2
2
Ongoing: +2 Power for each location that's full on your side.
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