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2
2
Ongoing: Nobody can play cards that cost 4 or more here.
2
3
Ongoing: Cards here can't be destroyed.
2
3
On Reveal: Add 2 Arrows to your hand.
2
5
On Reveal: Add an Illusion to another location. Activate: Swap Power with it.
2
3
After you play a card here, +1 Power.
2
3
Activate: Until the end of next turn, your 1-Cost cards cost 0.
2
0
End of Turn: Draw a card if you're winning here. Otherwise, +1 Power.
2
3
Each turn this is in play, swap to a new Activate ability until one is used.
2
3
After the next time you play a 6-Cost card, double this card's Power.
2
0
Ongoing: +2 Power for each time you discarded a card this game.
2
4
After you play a card here, move it to the middle location.
2
2
On Reveal: If your opponent played a card here this turn, +4 Power.
2
1
Activate: Destroy the next card you play this turn to gain its Power.
2
3
On turn 5, you get to see your opponent's plays before you make your own.
2
3
On Reveal: Add 2 Arrows to your hand.
2
4
On Reveal: Draw a card from your opponent's deck.
2
3
On Reveal: Copy the character that costs the least from your opponent's hand into your hand. Give it +2 Power.
2
3
On Reveal: Copy the character that costs the least from your opponent's hand into your hand. Give it +2 Power.
2
3
On Reveal: Copy the character that costs the least from your opponent's hand into your hand. Give it +2 Power.
2
3
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
2
3
On Reveal: Discard the card that costs the least from your hand.
2
3
On Reveal: Discard the card that costs the least from your hand.
2
3
On Reveal: Merge this into one of your cards here.
2
2
On Reveal: Destroy your other cards here. +2 Power for each destroyed.
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