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Cards (455)

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2
3
On Reveal: Add 2 Sentinel to your opponent's hand.
2
3
On Reveal: Add 2 Sentinel to your opponent's hand.
2
3
On Reveal: Add 2 Sentinel to your opponent's hand.
2
5
On Reveal: Add an Illusion to another location. Activate: Swap Power with it.
2
3
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
2
3
On Reveal: Discard the card that costs the least from your hand.
2
3
On Reveal: Merge this into one of your cards here.
2
3
On Reveal: Give every card in your deck +1 Power.
2
3
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
2
1
On Reveal: Give the top card of your deck -1 Cost and +1 Power. After you play it, repeat this ability.
2
3
On Reveal: The top card of your opponent's deck costs 6 until turn 6.
2
3
On Reveal: Add a random {card.TokenEnergyCost_1}-Cost or more card to your hand. If you’re winning here after next turn, give it -{card.ReducedCost} Cost.
2
3
Ongoing: Cards here can't be destroyed.
2
3
On Reveal: The top card of your opponent's deck costs 6 until turn 6.
2
6
Ongoing: -4 Power if your opponent has 4 cards here.
2
6
Ongoing: -4 Power if your opponent has 4 cards here.
2
6
Ongoing: -4 Power if your opponent has 4 cards here.
2
3
Ongoing: Cards here can't be destroyed.
2
2
When a card enters your hand from anywhere (except your deck), +1 Power.
2
2
On Reveal: Return your other cards here to your hand. +2 Power for each returned.
2
3
Ongoing: Cards here can't be destroyed.
2
3
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
2
0
Ongoing: +2 Power for each time you discarded a card this game.
2
3
On Reveal: Swap the positions of the other two locations.
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