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Cards (125)

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4
6
Ongoing: Your 1-Cost cards have +1 Power.
4
7
Activate: Merge your lowest-Cost card here into this. Copy its text like it just revealed.
4
6
If a card moved last turn, this costs 1.
4
6
Ongoing: Your 1-Cost cards have +1 Power.
4
6
Each turn, the first card you play at another location reveals with +2 Power.
4
7
Activate: Discard a card from your hand.
4
6
Ongoing: If you're winning here, +3 Power to other locations.
4
7
On Reveal: Move an enemy card here one location to the right.
4
6
At the end of the game, move to a location that wins you the game. (If possible)
4
6
Ongoing: +5 Power if this is your only card here.
4
7
Game Start: Unlock the potential of your cards with no abilities.
4
6
Ongoing: If you're winning here, +3 Power to other locations.
4
6
Ongoing: +5 Power if this is your only card here.
4
6
Ongoing: +5 Power if this is your only card here.
4
7
Activate: Merge your lowest-Cost card here into this. Copy its text like it just revealed.
4
6
At the end of the game, move to a location that wins you the game. (If possible)
4
6
Ongoing: Your 1-Cost cards have +1 Power.
4
6
End of Turn: Add a DoomBot 2099 to a random location if you played (exactly) 1 card.
4
6
Ongoing: Your 1-Cost cards have +1 Power.
4
8
On Reveal: Pull the lowest-Power card from your opponent's hand to their side of this location.
4
7
Game Start: Unlock the potential of your cards with no abilities.
4
10
You can only play this at locations where you are winning.
4
9
You can't play this at the right location. On Reveal: Add a -9 Power Void to the right location.
4
7
Game Start: Unlock the potential of your cards with no abilities.
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