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On Reveal: Revive your highest-Power destroyed card here with its Power doubled.
Game Start: Shuffle 4 Ancient Arcana into your deck.
On Reveal: Set the Power of all cards in your deck to 3.
Ongoing: +1 Power for each card in play afflicted with negative Power.
On Reveal: Set the Cost and Power of your deck's top card to 0.
Activate: After you play your next card, give it +1 Power and move it to the right.
Objective: Your cards are destroyed 4 times Resurrect one here with +5 Power. (0/4)
On Reveal: Compare the Power of the top 3 cards of both decks. If your total is higher, +6 Power.
Game Start: Shuffle 12 new cards into your deck. On turn 3, get +1 Max Energy.
On Reveal: Give one of your other On Reveal cards at each location +2 Power. Repeat for Ongoing, Activate, and End of Turn.
On Reveal: Add copies of your other cards here to your hand. Set their Costs to 2 and Power to 3.
End of Turn: If you have unspent Energy, 33% chance to HULK OUT!
Activate: Discard all cards that cost 1 or less from your hand. Afflict that many different enemy cards with -2 Power.
Objective: Have 3 cards that are 4-Cost or more in play Afflict the highest-Cost enemy card with -7 Power. (0/3)
Ongoing: Add this card's Power to your back-row cards here. (can't add to itself)
On Reveal: Steal 1 Power from each card in your opponent's deck.
Activate: +2 Power for each 5-Cost or more card you have here and in hand.
When this is Empowered, add Flames of the Faltine to your hand. (if in hand or in play)
Ongoing: Your other cards here have +1 Power for each turn you've discarded a card.
When you draw this, copy the text from the bottom card of your opponent's deck.
On Reveal: Remove the text from front-row enemy cards here.
Ongoing: Enemy cards here afflicted with negative Power have an additional -2 Power.
End of Turn: Add a DoomBot 2099 to a random location if you played (exactly) 1 card.
Game Start: Begin a Summoning Ritual. (Add step 1 to hand.)
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