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On Reveal: Copy a card from your deck into your hand. Set its Cost to 3 and Power to 4.
End of Turn: Put a created card from your hand here.
After you play a card with higher Power here, give this +2 Power and move this to another location.
Activate: If you've had cards discarded and destroyed, afflict front-row enemy cards at each location with -2 Power.
On Reveal: Gain the Power of a front-row enemy card here.
When one of your cards is destroyed, this uses that card’s On Reveal.
My Herald is the next character I see you play. End of Turn: +2 Power if you're winning my Herald's location. (if in hand or in play)
Objective: Play 6 total Cost of created cards Randomly destroy up to 3 total Cost of enemy cards. (0/6)
Ongoing: +1 Power for each other Ongoing card you have in play.
Each turn this is in play, swap to a new Activate ability until one is used.
When Destroyed: Return this to your hand, then give all cards in your hand +1 Power.
End of Turn: +1 Power. Once per game, if your side here is full, double this card’s Power instead.
End of Turn: This moves if a player Snapped.
Ongoing: +1 Power for each time one of your cards moved this game.
On Reveal: Add 2 of Ultron's Stones to your hand.
Activate: This turn, your End of Turn abilities repeat.
End of Turn: If you’re losing this location, double this card’s Power.
Ongoing: Your cards here with increased Power have +2 Power.
Your cards reveal here with +1 Power. Moveable once.
At the start of each turn, +1 Power for each bonus Energy you have.
Activate: Immediately Activate your other cards here. (without using up their Activate abilities)
When you draw a card, add this card's Power to it.
Objective: Have 6 different Powers among your other cards in play +6 Power. (0/6)
On Reveal: Each card in your hand gives one of your other cards in play +1 Power.
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