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6
7
On Reveal: Give your Ongoing cards +2 Power.
4
10
You can only play this at locations where you are winning.
5
7
Ongoing: +1 Power for each card in play afflicted with negative Power.
6
14
HULK SMASH!
6
14
HULK SMASH!
4
6
On Reveal: Add a 3-Cost or less card from your deck here, but don't reveal it until the game ends.
5
7
On Reveal: Give +5 Power to each of your cards alone at another location.
4
6
If a card moved last turn, this costs 1.
4
8
On Reveal: Pull the lowest-Power card from your opponent's hand to their side of this location.
4
10
Ongoing: Your other cards here have -2 Power.
4
6
Ongoing: If you're winning here, +3 Power to other locations.
6
14
HULK SMASH!
6
14
HULK SMASH!
6
14
HULK SMASH!
6
10
Costs 1 less for each unspent Energy last turn.
6
12
Game Start: Draw Agatha. She controls your cards on even turns.
6
12
Game Start: Draw Agatha. She controls your cards on even turns.
6
12
On Reveal: Move all enemy 3 and 4-Cost cards to this location.
5
9
Ongoing: Nothing can stop you from playing cards anywhere.
4
7
Activate: Discard a card from your hand.
4
7
Activate: Discard a card from your hand.
6
10
Costs 1 less for each unspent Energy last turn.
5
7
Ongoing: +1 Power for each card in play afflicted with negative Power.
5
7
Ongoing: +1 Power for each card in play afflicted with negative Power.
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