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6
0
Ongoing: Has the combined Power of all cards destroyed this game.
3
6
On Reveal: All cards cost a maximum of 4 until the end of next turn.
3
3
On Reveal: Afflict all other cards with -1 Power.
1
1
When this returns to your hand, +1 Power. Returns at the start of each turn.
4
10
Ongoing: Your other cards here have -2 Power.
1
2
Starts in your opening hand.
5
6
When Destroyed: Add a copy of this to each other location.
1
1
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
5
7
On Reveal: Discard your hand.
3
0
Ongoing: Your highest-Power cards have +3 Power.
4
3
On Reveal: Destroy an enemy card here that has 10 or more Power.
1
5
At the end of the game, move to a location that LOSES you the game. (if possible)
6
9
Ongoing: Split your total Power evenly among all locations.
3
6
On Reveal: All cards cost a maximum of 4 until the end of next turn.
1
1
When Destroyed: Return this to your hand with double the Power.
2
3
Ongoing: Cards here can't be destroyed.
1
2
On Reveal: Give the top card of your deck +3 Power.
1
5
At the end of the game, move to a location that LOSES you the game. (if possible)
2
3
On Reveal: Add another Sentinel to your hand.
1
1
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
3
3
On Reveal: Steal the text from an enemy Ongoing card here.
3
0
On Reveal: Give 2 of your other cards +3 Power.
3
3
Ongoing: On Reveal abilities won't happen here.
2
3
On Reveal: Add a random {card.TokenEnergyCost_1}-Cost or more card to your hand. If you’re winning here after next turn, give it -{card.ReducedCost} Cost.
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