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Cards (2871)

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6
5
On Reveal: Add a 5-Power DoomBot to each other location.
5
9
The first time this moves to any location, destroy an enemy card there.
2
4
You always draw this card on turn 2, and not before.
2
3
On Reveal: Add 2 Sentinel to your opponent's hand.
5
8
On Reveal: Discard the card that costs the least from your opponent's hand.
4
6
Ongoing: +5 Power if this is your only card here.
1
1
Ongoing: If your side of this location is full, +4 Power.
2
3
Activate: After you play your next character, swap it with one from your deck.
2
2
On Reveal: Give the next card you play +2 Power.
6
8
Ongoing: Your other Ongoing effects here apply an additional time.
1
2
On Reveal: Add a random card to your hand.
6
20
If you played a card last turn, you can't play this.
1
1
On Reveal: If your opponent played a card here this turn, +4 Power.
1
2
On Reveal: After you play your next card, cast a spell. (The spell changes each turn.)
3
4
On Reveal: Add the Muramasa Shard to your hand.
5
8
On Reveal: Remove the abilities from all Ongoing cards here.
1
3
On Reveal: Remove the abilities on the next card you play.
3
4
On Reveal: Give all cards in your hand +1 Power.
2
4
On Reveal: Draw a card from your opponent's deck.
6
5
On Reveal: Copy the enemy card(s) with the highest Power played this turn, but on your side.
3
2
When this moves, double its Power.
1
1
On Reveal: Give each 4-Cost card in your deck -1 Cost.
1
7
You can't play this after turn 3. Ongoing: You can't play cards here.
4
5
Ongoing: If any of your locations are empty, +5 Power.
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