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Cards (1756)

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3
5
When Destroyed: Return this to your hand. It costs 0.
2
3
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
2
3
Activate: After you play your next character, swap it with one from your deck.
3
1
Ongoing: Adjacent locations have +3 Power.
1
1
On Reveal: Give each 4-Cost card in your deck -1 Cost.
6
6
On Reveal: If you're winning this location and this is your only card here, destroy all other locations.
4
3
On Reveal: If you play your next card at this location, double its Power.
3
5
On Reveal: Add a random 4-Cost and 5-Cost card to your hand.
2
3
On Reveal: Add another Sentinel to your hand.
2
3
On Reveal: Replace this location with a new one.
5
1
On Reveal: Add a 10-Power Tiger to another location.
2
4
When one of your cards is destroyed, this flies out of your hand or deck to replace it.
6
0
On Reveal: Merge cards from your deck into this until it gains 13 or more Power.
4
5
Ongoing: If any of your locations are empty, +5 Power.
3
2
On Reveal: Replace this location with 'Limbo'. Doesn't work after turn 5.
6
10
On Reveal: Repeat the On Reveal abilities of your other cards here.
1
2
When Destroyed: Replace this with Spider-Man.
1
1
Activate: Replace the text of a random character in your opponent's hand with oink!
1
1
On Reveal: If you play a card at this location next turn, +3 Power.
1
3
On Reveal: The last card you played moves here.
3
2
On Reveal: Give your other 3-Cost cards +2 Power.
1
3
When an enemy card moves here, afflict it with -2 Power.
4
6
On Reveal: All cards played next turn don't reveal until the game ends.
5
14
Ongoing: Enemy cards here have +2 Power.
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