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All Cards Variants Variant Search Ultimate Variants Series 1 Series 2 Series 3 Series 4 Series 5 Series Changes Spotlights Balance History Card Backs Emotes Titles Card Split Effects Borders Reveal Effects Reactions
All Decks Deck Builder Deck Meta vTop Decks
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Player Leaderboard Card Stats Tournaments Get Our App Manual Upload Manual Collection
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5
-8
On Reveal: Switch sides.
5
3
Ongoing: +2 Power for each card in your opponent's deck.
2
3
On turn 5, you get to see your opponent's plays before you make your own.
2
4
When this moves, add a copy to the old location.
3
2
Ongoing: Your cards with no abilities have +2 Power.
1
1
On Reveal: If your opponent played a card here this turn, +4 Power.
4
1
At the end of the game, discard a card from your hand to gain its Power.
5
1
On Reveal: Add a 10-Power Tiger to another location.
3
2
On Reveal: Replace this location with 'Limbo'. Doesn't work after turn 5.
1
3
When this card moves, +3 Power.
4
6
Ongoing: If you're winning here, +3 Power to other locations.
6
12
On Reveal: Move all enemy 3 and 4-Cost cards to this location.
3
5
Moveable once. When this moves, replace its location with a random new one.
1
2
On Reveal: Add the Hawk and Bear auroras to your hand.
2
5
After ANY card is played here, move this to another location.
5
3
Ongoing: Your other cards have +1 Power.
4
6
Ongoing: +5 Power if this is your only card here.
5
8
On Reveal: Discard the card that costs the least from your opponent's hand.
2
0
End of Turn: Draw a card if you're winning here. Otherwise, +1 Power.
6
14
HULK SMASH!
1
0
End of Turn: Gain +1 Power for each unspent Energy.
2
2
When a card enters your hand from anywhere (except your deck), +1 Power.
2
5
On Reveal: Set the Power of all cards in your deck to 3.
1
1
Each turn your opponent doesn't play a card here, +2 Power. (except the turn you play this)
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