Search for your favorite Marvel Snap Cards!

Aero
On Reveal: The last card your opponent played moves to this location.
Araña
Activate: After you play your next card, give it +1 Power and move it to the right.
Batroc the Leaper
When a card moves, follow it to gain +2 Power. (once per turn)
Cannonball
On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
Captain Marvel
At the end of the game, move to a location that wins you the game. (If possible)
Cloak
On Reveal: Next turn, all cards are Moveable to this location.
Colossus
Ongoing: Can't be destroyed, moved, or have its Power reduced.
Dagger
When this moves to a location, +2 Power for each enemy card there.
Doctor Strange
On Reveal: Move your highest-Power card(s) to this location.
Fan Fei
Activate: Give your other cards here +1 Power and move them to the right.
Ghost-Spider
On Reveal: The last card you played moves here.
Grand Master
On Reveal: Move one of your other On Reveal cards here to the middle location. Its ability happens again.
Heimdall
On Reveal: Move your other cards one location to the left.
Hellion
On Reveal: Next turn, your cards are Moveable to this location.
Hercules
The first time another one of your cards moves here each turn, move it to another location.
Human Torch
When this moves, double its Power.
Hydra Bob
End of Turn: This moves if a player Snapped.
Hydra Stomper
Ongoing: +1 Power for each time one of your cards moved this game.
Iron Fist
On Reveal: After you play your next card, move it one location to the left.
Jeff the Baby Land Shark
Moveable once. Nothing can stop you from moving or playing this to any location.
Juggernaut
On Reveal: Move away all enemy cards played here this turn. (including unrevealed cards)
Kingpin
When an enemy card moves here, afflict it with -2 Power.
Kraven
When a card moves here, this gains +2 Power.
Madame Web
Ongoing: Each turn, one of your other cards here is Moveable. (your choice)
Magneto
On Reveal: Move all enemy 3 and 4-Cost cards to this location.
Martyr
At the end of the game, move to a location that LOSES you the game. (if possible)
Mercury
Moveable once. Ongoing: Enemy cards here can't move.
Miek
When you discard a card, this gains +1 Power and Moveable next turn.
Miles Morales Spider-Man
If a card moved last turn, this costs 1.
Multiple Man
When this moves, add a copy to the old location.
Nightcrawler
Moveable once.
Nocturne
Moveable once. When this moves, replace its location with a random new one.
Phoenix Force
On Reveal: Revive one of your destroyed cards and merge this into it. It gains Moveable.
Polaris
On Reveal: Move an enemy 1 or 2-Cost card to this location.
Professor X
Ongoing: Moving is the only way to add or remove a character from here.
Redwing
The first time this moves, add a card from your hand to the old location.
Rocket and Groot
Moveable once. After your opponent plays a card here, steal 1 Power from it.
Sam Wilson Captain America
On Reveal: Add Cap's Shield to another location. Ongoing: Cap's Shield is Moveable.
Scream
When an enemy card moves, steal 2 Power from it. (once per turn)
Silk
After ANY card is played here, move this to another location.
Sparky
Activate: Give your card that last moved +2 Power and move it back to its previous location.
Spider-Man
On Reveal: Move to another location and pull an enemy card from here to there.
Spider-Man 2099
The first time this moves to any location, destroy an enemy card there.
Stegron
On Reveal: Move an enemy card here one location to the right.
Topaz
After you play a card here, move it to the middle location.
Vision
Moveable
Viv Vision
At the start of each turn, give all cards in your hand +1 Power if you’re winning here. Otherwise, move this to another location.
Vulture
When this card moves, +3 Power.
Werewolf By Night
After you play a card, move there to gain +2 Power if it has an On Reveal.
Xorn
After ANY 3 or 4-Cost card is played here, move it to another location.
Zombie Captain Marvel
Activate: Destroy your other cards here to get +3 Power for each. Move to a location you're losing.