Marvel Snap Cards

Search for your favorite Marvel Snap Cards!

Aero
On Reveal: Move the last enemy card played anywhere to this location.
Blob
On Reveal: Merge cards from your deck into this until it gains 15 or more Power. Ongoing: Can't be moved.
Captain Marvel
At the end of the game, move to a location that wins you the game. (If possible)
Cloak
On Reveal: Next turn, both players can move cards to this location.
Colossus
Ongoing: Can't be destroyed, moved, or have its Power reduced.
Dagger
When this moves to a location, +3 Power for each enemy card there.
Doctor Strange
On Reveal: Move your highest-Power card(s) to this location.
Ghost-Spider
On Reveal: The last card you played moves here.
Heimdall
On Reveal: Move your other cards one location to the left.
Human Torch
When this moves, double its Power.
Iron Fist
On Reveal: After you play your next card, move it one location to the left.
Jeff the Baby Land Shark
You can move this once. Nothing can stop you from moving or playing this to any location.
Juggernaut
On Reveal: Move away all enemy cards played here this turn. (including unrevealed cards)
Kingpin
When an enemy card moves here, afflict it with -2 Power.
Kraven
When a card moves here, this gains +2 Power.
Magneto
On Reveal: Move all enemy 3 and 4-Cost cards to this location.
Martyr
At the end of the game, move to a location that LOSES you the game. (if possible)
Miles Morales
If a card moved last turn, this costs 1.
Multiple Man
When this moves, add a copy to the old location.
Nightcrawler
You can move this once.
Phoenix Force
On Reveal: Revive one of your destroyed cards and merge with it. That card can move each turn.
Polaris
On Reveal: Move an enemy 1 or 2-Cost card to this location.
Silk
After ANY card is played here, this moves to another location.
Spider-Man
On Reveal: Move to another location and pull an enemy card from here to there.
Spider-Man 2099
The first time this moves to any location, destroy an enemy card there.
Stegron
On Reveal: Move an enemy card from here to another location.
Vision
You can move this each turn.
Vulture
When this card moves, +5 Power.
Werewolf By Night
After you play a card, move there to gain +2 Power if it has an On Reveal.