Search for your favorite Marvel Snap Cards!
Aunt May
End of Turn: If you used a Moveable ability, give a Moveable card in your hand -1 Cost and +2 Power.
Boomerang
When this returns to your hand, randomly steal 4 Power from cards in your opponent's hand.
Activate: Return this to your hand.
Brand of Shou-Lao
On Reveal: One of your other cards here steals 2 Power from the character that costs the most in your opponent's hand.
Doctor Octopus Fractured Frontier
On Reveal: Put your leftmost card in hand on top of your deck to get a random character. Give both +3 Power.
Dragon Breath
On Reveal: Give a 5-Cost or more character in your hand +3 Power. Afflict an enemy card at each location with -2 Power.
Hellcow Fractured Frontier
End of Turn: Afflict ALL other cards here with -1 Power. Then destroy your cards here with 0 Power or less.
Jane Foster Fractured Frontier
On Reveal: Judge 4 other random characters. +1 Power (if yours) or -1 Power (enemies).
Quickdraw: Judge the worthy again.
Psylocke Fractured Frontier
On Reveal: Give cards in your hand that are 5-Cost or more -1 Cost.
Quickdraw: Your whole hand instead.
Red Hulk Fractured Frontier
On Reveal: -1 Power for each
enemy card here.
Quickdraw: +1 Power instead.
Red Wolf Fractured Frontier
On Reveal: +1 Power for each
card in your hand.
Quickdraw: Give your hand +1 Power.
Sinister Six
Game Start: The first 6 characters you draw are EVIL! After you play them all, merge them into this and add this to the last one's location. (0/6)
Spider Sense
On Reveal: Give your characters here +2 Power. Costs 1 less for each Moveable card you've played.
Spider-Man Brand New Day
Moveable twice.
After this moves to a location. give one of your other cards there +1 Power. (even unrevealed ones)
Tarantula
End of Turn: If you have the highest Power among cards in play, give this and 2 cards in your hand +1 Power.
Thanos Fractured Frontier
Game Start: Load an Infinity Shot. Your cards have Quickdraw: Thanos loads again.
On Reveal: Fire all loaded Shots.